Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
[Home] [Tutorials] [All Classes] [Grouped Classes]

vl::CopyTexSubImage1D Member List

This is the complete list of members for vl::CopyTexSubImage1D, including all inherited members.

as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
className()vl::CopyTexSubImage1D [inline, virtual]
copyPixels()vl::CopyTexSubImage1D [inline, virtual]
CopyTexSubImage()vl::CopyTexSubImage [inline]
CopyTexSubImage1D(int level, int xoffset, int x, int y, int width, Texture *texture=NULL, EReadDrawBuffer read_buffer=RDB_BACK_LEFT)vl::CopyTexSubImage1D [inline]
decReference()vl::Object [inline]
incReference()vl::Object [inline]
level() const vl::CopyTexSubImage1D [inline]
mLevelvl::CopyTexSubImage1D [protected]
mNamevl::Object [protected]
mRankvl::RenderingCallback [protected]
mReadBuffervl::CopyTexSubImage [protected]
mRemoveAfterCallvl::RenderingCallback [protected]
mTexturevl::CopyTexSubImage1D [protected]
mutex()vl::Object [inline]
mutex() const vl::Object [inline]
mWidthvl::CopyTexSubImage1D [protected]
mXvl::CopyTexSubImage1D [protected]
mXOffsetvl::CopyTexSubImage1D [protected]
mYvl::CopyTexSubImage1D [protected]
name() const vl::Object [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
readBuffer() const vl::CopyTexSubImage [inline]
referenceCount() const vl::Object [inline]
removeAfterCall() const vl::RenderingCallback [inline]
renderingCallback(const RenderingAbstract *, ERenderingCallback reason)vl::CopyTexSubImage [inline, virtual]
RenderingCallback()vl::RenderingCallback [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setLevel(int level)vl::CopyTexSubImage1D [inline]
setMutex(VirtualMutex *mutex)vl::Object [inline]
setName(const std::string &name)vl::Object [inline]
setReadBuffer(EReadDrawBuffer render_buffer)vl::CopyTexSubImage [inline]
setRemoveAfterCall(bool remove)vl::RenderingCallback [inline]
setTexture(Texture *tex)vl::CopyTexSubImage1D [inline]
setWidth(int width)vl::CopyTexSubImage1D [inline]
setX(int x)vl::CopyTexSubImage1D [inline]
setXOffset(int xoffset)vl::CopyTexSubImage1D [inline]
setY(int y)vl::CopyTexSubImage1D [inline]
texture()vl::CopyTexSubImage1D [inline]
texture() const vl::CopyTexSubImage1D [inline]
width() const vl::CopyTexSubImage1D [inline]
x() const vl::CopyTexSubImage1D [inline]
xoffset() const vl::CopyTexSubImage1D [inline]
y() const vl::CopyTexSubImage1D [inline]
~Object()vl::Object [protected, virtual]


Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:54 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.