Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::ActorTree Member List

This is the complete list of members for vl::ActorTree, including all inherited members.

aabb() const vl::ActorTreeAbstract [inline]
actors() const vl::ActorTreeAbstract [inline]
actors()vl::ActorTreeAbstract [inline]
ActorTree()vl::ActorTree [inline]
ActorTreeAbstract()vl::ActorTreeAbstract
addActor(Renderable *renderable, Effect *eff, Transform *tr=NULL)vl::ActorTreeAbstract
addActor(Actor *actor)vl::ActorTreeAbstract
addChild(ActorTreeAbstract *node)vl::ActorTree
appendActors(ActorCollection &list)vl::ActorTreeAbstract
appendVisibleActors(ActorCollection &list, const Camera *camera, unsigned enable_mask=0xFFFFFFFF)vl::ActorTreeAbstract
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
child(int i)vl::ActorTree [inline, virtual]
child(int i) const vl::ActorTree [inline, virtual]
childrenCount() const vl::ActorTree [inline, virtual]
className()vl::ActorTree [inline, virtual]
computeAABB()vl::ActorTreeAbstract
decReference()vl::Object [inline]
eraseActor(Actor *actor)vl::ActorTreeAbstract
eraseAllChildren()vl::ActorTree
eraseChild(int i, int count=1)vl::ActorTree
incReference()vl::Object [inline]
mAABBvl::ActorTreeAbstract [protected]
mActorsvl::ActorTreeAbstract [protected]
mChildrenvl::ActorTree
mNamevl::Object [protected]
mParentvl::ActorTreeAbstract [protected]
mutex()vl::Object [inline]
mutex() const vl::Object [inline]
name() const vl::Object [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
parent() const vl::ActorTreeAbstract [inline]
parent()vl::ActorTreeAbstract [inline]
prepareActors(ActorCollection &actors)vl::ActorTreeAbstract [static]
referenceCount() const vl::Object [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setChild(int i, ActorTreeAbstract *node)vl::ActorTree
setMutex(VirtualMutex *mutex)vl::Object [inline]
setName(const std::string &name)vl::Object [inline]
setParent(ActorTreeAbstract *p)vl::ActorTreeAbstract [inline]
~Object()vl::Object [protected, virtual]


Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:54 2009.
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