Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
[Home] [Tutorials] [All Classes] [Grouped Classes] |
#include <vl/Vector3.hpp>Classes | |
| class | vl::Vector4< scalar_type > |
| The Vector4 class is a template class that implements a generic 4 components vector, see also vl::fvec4, vl::dvec4, vl::uvec4, vl::ivec4, vl::svec4, vl::usvec4, vl::bvec4, vl::ubvec4. More... | |
Namespaces | |
| namespace | vl |
| Visualization Library namespace. | |
Typedefs | |
| typedef Vector4< GLint > | vl::ivec4 |
A 4 components vector with GLint precision. | |
| typedef Vector4< GLuint > | vl::uvec4 |
A 4 components vector with GLuint precision. | |
| typedef Vector4< GLfloat > | vl::fvec4 |
A 4 components vector with GLfloat precision. | |
| typedef Vector4< GLdouble > | vl::dvec4 |
A 4 components vector with GLdouble precision. | |
| typedef Vector4< GLbyte > | vl::bvec4 |
A 4 components vector with GLbyte precision. | |
| typedef Vector4< GLubyte > | vl::ubvec4 |
A 4 components vector with GLubyte precision. | |
| typedef Vector4< GLshort > | vl::svec4 |
A 4 components vector with GLshort precision. | |
| typedef Vector4< GLushort > | vl::usvec4 |
A 4 components vector with GLushort precision. | |
| typedef dvec4 | vl::vec4 |
Defined as: 'typedef dvec4 vec4'. See also VL_PIPELINE_PRECISION. | |
Functions | |
| template<typename T > | |
| const Vector4< T > | vl::operator* (T val, const Vector4< T > &v) |