Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vl/Vector2.hpp>Classes | |
| class | vl::Vector3< scalar_type > |
| The Vector3 class is a template class that implements a generic 3 components vector, see also vl::fvec3, vl::dvec3, vl::uvec3, vl::ivec3, vl::svec3, vl::usvec3, vl::bvec3, vl::ubvec3. More... | |
Namespaces | |
| namespace | vl |
| Visualization Library namespace. | |
Typedefs | |
| typedef Vector3< GLint > | vl::ivec3 |
A 3 components vector with GLint precision. | |
| typedef Vector3< GLuint > | vl::uvec3 |
A 3 components vector with GLuint precision. | |
| typedef Vector3< GLfloat > | vl::fvec3 |
A 3 components vector with GLfloat precision. | |
| typedef Vector3< GLdouble > | vl::dvec3 |
A 3 components vector with GLdouble precision. | |
| typedef Vector3< GLbyte > | vl::bvec3 |
A 3 components vector with GLbyte precision. | |
| typedef Vector3< GLubyte > | vl::ubvec3 |
A 3 components vector with GLubyte precision. | |
| typedef Vector3< GLshort > | vl::svec3 |
A 3 components vector with GLshort precision. | |
| typedef Vector3< GLushort > | vl::usvec3 |
A 3 components vector with GLushort precision. | |
| typedef dvec3 | vl::vec3 |
Defined as: 'typedef dvec3 vec3'. See also VL_PIPELINE_PRECISION. | |
Functions | |
| template<typename T > | |
| const Vector3< T > | vl::operator* (T val, const Vector3< T > &v) |