Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Shader.cpp File Reference

#include <vl/Shader.hpp>
#include <vl/OpenGL.hpp>
#include <vl/Log.hpp>
#include <vl/Say.hpp>

Defines

#define GET_OR_CREATE(RS)
#define GET_OR_CREATE_IDX(RS, index)

Define Documentation

#define GET_OR_CREATE ( RS   ) 

Value:

RS* rs = dynamic_cast<RS*>( gocRenderStateSet()->renderState( RS_##RS ) ); \
  if ( rs == NULL ) \
  { \
    rs = new RS; \
    gocRenderStateSet()->setRenderState( rs ); \
  } \
  return rs;

#define GET_OR_CREATE_IDX ( RS,
index   ) 

Value:

RS* rs = dynamic_cast<RS*>( gocRenderStateSet()->renderState( (ERenderState)(RS_##RS##0 + index) ) ); \
  if ( rs == NULL ) \
  { \
    rs = new RS(index); \
    gocRenderStateSet()->setRenderState( rs ); \
  } \
  return rs;


Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:49 2009.
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