Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/RayIntersector.hpp File Reference

#include <vl/Ray.hpp>
#include <vl/Actor.hpp>
#include <vl/Geometry.hpp>
#include <vl/Vector4.hpp>
#include <vl/Matrix4.hpp>


Classes

class  vl::RayIntersection
 The RayIntersection encapsulates all the information relative to a Ray/Actor intersection. More...
class  vl::RayIntersectionGeometry
 The RayIntersectionGeometry encapsulates all the information relative to a Ray/Actor intersection, providing also extra information relative to the intersection on the Geometry in use by the Actor. More...
class  vl::RayIntersector
 The RayIntersector class is used to detect the intersection points between a Ray and a set of Actor[s]. More...

Namespaces

namespace  vl
 Visualization Library namespace.

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:49 2009.
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