Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlMolecule/Molecule.hpp File Reference

#include <vlMolecule/Atom.hpp>
#include <vlMolecule/Bond.hpp>
#include <vl/Geometry.hpp>
#include <vl/KeyValues.hpp>
#include <vl/Actor.hpp>
#include <vl/ActorTree.hpp>
#include <vl/Text.hpp>


Classes

class  vlMolecule::Molecule
 The Molecule class is used to manage and render 3D molecular structures. More...

Namespaces

namespace  vlMolecule
 The Molecule Visualization namespace.

Enumerations

enum  vlMolecule::EMoleculeStyle { vlMolecule::MS_AtomsOnly, vlMolecule::MS_BallAndStick, vlMolecule::MS_Sticks, vlMolecule::MS_Wireframe }
 Defines the main molecule styles. More...

Functions

bool vlMolecule::loadMOL2 (const vl::String &path, std::vector< vl::ref< Molecule > > &structures)
 Loads a Tripos MOL2 file.
bool vlMolecule::loadMOL2 (vl::VirtualFile *vfile, std::vector< vl::ref< Molecule > > &structures)
 Loads a Tripos MOL2 file.

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:50 2009.
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