Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Matrix3.hpp File Reference

#include <vl/Vector3.hpp>
#include <vl/Matrix2.hpp>


Classes

class  vl::Matrix3< scalar_type >
 The Matrix3 class is a template class that implements a generic 3x3 matrix, see also vl::dmat3, vl::fmat3, vl::umat3, vl::imat3. More...

Namespaces

namespace  vl
 Visualization Library namespace.

Typedefs

typedef Matrix3< GLdouble > vl::dmat3
 A 3x3 matrix using GLdouble precision.
typedef Matrix3< GLfloat > vl::fmat3
 A 3x3 matrix using GLfloat precision.
typedef Matrix3< GLint > vl::imat3
 A 3x3 matrix using GLint precision.
typedef Matrix3< GLuint > vl::umat3
 A 3x3 matrix using GLuint precision.
typedef dmat3 vl::mat3
 Defined as: 'typedef dmat3 mat3'. See also VL_PIPELINE_PRECISION.

Functions

template<typename scalar_type >
Matrix3< scalar_type > vl::operator* (const Matrix3< scalar_type > &m2, const Matrix3< scalar_type > &m1)
template<typename scalar_type >
Matrix3< scalar_type > vl::operator+ (scalar_type d, const Matrix3< scalar_type > &m)
template<typename scalar_type >
Matrix3< scalar_type > vl::operator* (scalar_type d, const Matrix3< scalar_type > &m)
template<typename scalar_type >
Vector3< scalar_type > vl::operator* (const Matrix3< scalar_type > &m, const Vector3< scalar_type > &v)
 Post multiplication: matrix * column vector.
template<typename scalar_type >
Vector2< scalar_type > vl::operator* (const Matrix3< scalar_type > &m, const Vector2< scalar_type > &v)
 Post multiplication: matrix * column vector The incoming vector is considered a Vector3<scalar_type> with the component z = 0.
template<typename scalar_type >
Vector3< scalar_type > vl::operator* (const Vector3< scalar_type > &v, const Matrix3< scalar_type > &m)
 Pre multiplication: row vector * matrix.
template<typename scalar_type >
Vector2< scalar_type > vl::operator* (const Vector2< scalar_type > &v, const Matrix3< scalar_type > &m)
 Pre multiplication: row vector * matrix The incoming vector is considered a Vector3<scalar_type> with the component z = 0.

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:49 2009.
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