# Visualization Library A lightweight C++ OpenGL middleware for 2D/3D graphics | [Home] [Tutorials] [All Classes] [Grouped Classes]

# vl::Buffer Member List

This is the complete list of members for vl::Buffer, including all inherited members.

alignedFree(void *ptr) | vl::Buffer | `[inline, static]`
alignedMalloc(int bytes, int alignment) | vl::Buffer | `[inline, static]`
alignment() const | vl::Buffer | `[inline]`
as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
Buffer() | vl::Buffer | `[inline]`
Buffer(const Buffer &other) | vl::Buffer | `[inline]`
bytesUsed() const | vl::Buffer | `[inline]`
className() | vl::Buffer | `[inline, virtual]`
clear() | vl::Buffer | `[inline]`
decReference() | vl::Object | `[inline]`
empty() const | vl::Buffer | `[inline]`
incReference() | vl::Object | `[inline]`
mAlignment | vl::Buffer | `[protected]`
mByteCount | vl::Buffer | `[protected]`
mName | vl::Object | `[protected]`
mPtr | vl::Buffer | `[protected]`
name() const | vl::Object | `[inline]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
operator=(const Buffer &other) | vl::Buffer | `[inline]`
vl::Object::operator=(const Object &other) | vl::Object | `[inline]`
ptr() | vl::Buffer | `[inline]`
ptr() const | vl::Buffer | `[inline]`
referenceCount() const | vl::Object | `[inline]`
resize(int byte_count, int alignment=0) | vl::Buffer | `[inline]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setName(const std::string &name) | vl::Object | `[inline]`
swap(Buffer &other) | vl::Buffer | `[inline]`
~Buffer() | vl::Buffer | `[inline]`
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 29 11:11:44 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.