# Visualization Library A lightweight C++ OpenGL middleware for 2D/3D graphics | [Home] [Tutorials] [All Classes] [Grouped Classes]

### - n -

- name() : vl::Object , vl::PlyLoader::PlyPropertyAbstract , vlMolecule::AtomInfo , vl::PlyLoader::PlyElement
- nearFarClippingPlanesOptimized() : vl::Camera
- nearPlane() : vl::Camera
- newElement() : vl::PlyLoader
- newToken() : vl::RenderQueue
- next() : vl::ResourceDatabase
- ni() : vl::ObjMaterial
- nlerp() : vl::quat
- normal() : vl::Billboard , vl::Plane , vl::PolygonSimplifier::Triangle , vl::Portal
- normal1() : vl::EdgeExtractor::Edge
- normal2() : vl::EdgeExtractor::Edge
- normalArray() : vl::Geometry , vl::ObjLoader
- normalHQ() : vlVolume::Volume
- normalize() : vl::VertexAttributeArray , vl::Vector4< scalar_type > , vl::quat , vl::ArrayAbstract , vl::Vector2< scalar_type > , vl::Array< vector_type, scalar_type, gl_size, gl_type > , vl::Vector3< scalar_type >
- normalizeSlashes() : vl::String
- normalLQ() : vlVolume::Volume
- ns() : vl::ObjMaterial
- null() : vl::Viewport , vl::String

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 29 11:11:43 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.