# Visualization Library A lightweight C++ OpenGL middleware for 2D/3D graphics | [Home] [Tutorials] [All Classes] [Grouped Classes]

### - f -

- face_type() : vl::ObjMesh
- faceMode() : vl::CullFace
- faceNormalIndex() : vl::ObjMesh
- facePositionIndex() : vl::ObjMesh
- faceTexCoordIndex() : vl::ObjMesh
- factor() : vl::PolygonOffset , vl::LineStipple
- fadeThresholdSize() : vl::PointParameter
- farPlane() : vl::Camera
- FBOAttachmentAbstract() : vl::FBOAttachmentAbstract
- fboAttachments() : vl::FBORenderTarget
- FBOColorBufferAttachment() : vl::FBOColorBufferAttachment
- FBODepthBufferAttachment() : vl::FBODepthBufferAttachment
- FBODepthStencilBufferAttachment() : vl::FBODepthStencilBufferAttachment
- FBORenderbufferAttachment() : vl::FBORenderbufferAttachment
- fboRenderTargets() : vl::FBOAttachmentAbstract
- FBOStencilBufferAttachment() : vl::FBOStencilBufferAttachment
- FBOTexture1DAttachment() : vl::FBOTexture1DAttachment
- FBOTexture2DAttachment() : vl::FBOTexture2DAttachment
- FBOTexture3DAttachment() : vl::FBOTexture3DAttachment
- FBOTextureAttachment() : vl::FBOTextureAttachment
- FBOTextureLayerAttachment() : vl::FBOTextureLayerAttachment
- field() : vl::String
- file() : vl::DiskDirectory , vl::MemoryDirectory , vl::VirtualDirectory , vl::ZippedDirectory
- fileDroppedEvent() : vl::UIEventListener
- fileExists() : vl::VirtualDirectory
- fileNameLength() : vl::ZippedFileInfo
- filePath() : vl::Font
- fileSystem() : vl::VisualizationLibrary
- FileSystem() : vl::FileSystem
- fill() : vl::String
- fillBottom() : vl::Extrusion
- fillBuffer() : vl::BufferedStream< Element_Type, Chunk_Size >
- fillEllipse() : vlVG::VectorGraphics
- fillPolygon() : vlVG::VectorGraphics
- fillQuad() : vlVG::VectorGraphics
- fillQuads() : vlVG::VectorGraphics
- fillQuadStrip() : vlVG::VectorGraphics
- fillRenderQueue() : vl::Rendering
- fillTop() : vl::Extrusion
- fillTriangleFan() : vlVG::VectorGraphics
- fillTriangles() : vlVG::VectorGraphics
- fillTriangleStrip() : vlVG::VectorGraphics
- fillUncompressedBuffer() : vl::GZipCodec , vl::ZippedFile
- filterStrings() : vl::String
- finalizeCRC32() : vl::CRC32CheckSum
- find() : vl::Collection< T > , vl::String
- findBackwards() : vl::String
- findChild() : vl::ShaderNode
- findLoader() : vl::LoadWriterManager
- findVertexAttribute() : vl::Geometry
- findWriter() : vl::LoadWriterManager
- flipVertically() : vl::Image
- Fog() : vl::Fog
- fogCoordArray() : vl::Geometry
- fogHint() : vl::Hint
- followedTransform() : vl::Camera , vl::ClipPlane , vl::Light , vl::ClipPlane
- followTransform() : vl::Camera , vl::Light , vl::ClipPlane
- font() : vl::Glyph , vl::Text , vlVG::VectorGraphics
- fontManager() : vl::VisualizationLibrary
- fonts() : vl::FontManager
- format() : vl::Image , vl::Say , vl::Texture::SetupParams , vl::Say
- fov() : vl::Camera
- fps() : vlut::Applet
- fragDataLocationBinding() : vl::GLSLProgram
- fragmentShader() : vl::Terrain
- freeCombinedVertices() : vl::Tessellator
- freeTypeLibrary() : vl::VisualizationLibrary
- fromAscii() : vl::String
- fromAxisAngle() : vl::quat
- fromDouble() : vl::String
- fromEulerXYZ() : vl::quat
- fromEulerZYX() : vl::quat
- fromInt() : vl::String
- fromLatin1() : vl::String
- fromLongLong() : vl::String
- fromMatrix() : vl::quat
- fromStdString() : vl::String
- fromStdWString() : vl::String
- fromUInt() : vl::String
- fromULongLong() : vl::String
- fromUTF16() : vl::String
- fromUTF16BE() : vl::String
- fromUTF16LE() : vl::String
- fromUTF8() : vl::String
- fromVectors() : vl::quat
- frontAmbient() : vl::Material
- frontDiffuse() : vl::Material
- frontEmission() : vl::Material
- frontFace() : vl::FrontFace
- FrontFace() : vl::FrontFace
- frontFace() : vl::PolygonMode
- frontShininess() : vl::Material
- frontSpecular() : vl::Material
- frustum() : vl::Camera , vl::Matrix4< scalar_type > , vl::RayIntersector
- frustumStack() : vl::SceneManagerPortals
- fullscreen() : vl::OpenGLContext , vl::OpenGLContextFormat
- function_Back() : vl::StencilFunc
- function_Front() : vl::StencilFunc

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 29 11:11:43 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.