# Visualization Library A lightweight C++ OpenGL middleware for 2D/3D graphics | [Home] [Tutorials] [All Classes] [Grouped Classes]

# E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/DepthSortCallback.hpp File Reference

`#include <vl/Actor.hpp>`
`#include <vl/Geometry.hpp>`
`#include <vl/Camera.hpp>`

## Classes
class | vl::DepthSortCallback
| The DepthSortCallback class sorts the primitives of the Geometry object bound to the Actor in which the callback is installed. More...
class | vl::DepthSortCallback::Point< T >
class | vl::DepthSortCallback::Line< T >
class | vl::DepthSortCallback::Triangle< T >
class | vl::DepthSortCallback::Quad< T >
class | vl::DepthSortCallback::PrimitiveZ
class | vl::DepthSortCallback::Sorter_Back_To_Front
class | vl::DepthSortCallback::Sorter_Front_To_Back
## Namespaces
namespace | vl
| Visualization Library namespace.

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 29 11:11:39 2009.
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