# Visualization Library A lightweight C++ OpenGL middleware for 2D/3D graphics | [Home] [Tutorials] [All Classes] [Grouped Classes]

# E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Geometry.hpp File Reference

`#include <vl/GLBufferObject.hpp>`
`#include <vl/Vector2.hpp>`
`#include <vl/Vector4.hpp>`
`#include <vl/Renderable.hpp>`
`#include <vl/vlnamespace.hpp>`
`#include <vl/Log.hpp>`
`#include <vl/Say.hpp>`
`#include <vlut/Colors.hpp>`
`#include <vl/DrawElements.hpp>`
`#include <vl/DrawArrays.hpp>`
`#include <vl/Collection.hpp>`
`#include <vl/VertexAttributeArray.hpp>`

## Classes
class | vl::Geometry
| The Geometry class is a Renderable that implements a polygonal mesh made of polygons, lines and points. More...
class | vl::Geometry::TextureArray
## Namespaces
namespace | vl
| Visualization Library namespace.

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 29 11:11:39 2009.
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