Visualization Library
A lightweight C++ OpenGL middleware for 2D/3D graphics
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- m -
magFilter() :
vl::TexParameter
makeColorSpectrum() :
vl::Image
makeCurrent() :
vlQt4::Qt4Widget
,
vlWX::vlWXGLCanvas
,
vlWin32::Win32Context
,
vlGLUT::GLUTWindow
,
vlSDL::SDLWindow
,
vl::OpenGLContext
makeNonUniformColorSpectrum() :
vl::Image
map_Bump() :
vl::ObjMaterial
map_d() :
vl::ObjMaterial
map_Decal() :
vl::ObjMaterial
map_Disp() :
vl::ObjMaterial
map_Ka() :
vl::ObjMaterial
map_Kd() :
vl::ObjMaterial
map_Ks() :
vl::ObjMaterial
map_Ns() :
vl::ObjMaterial
mapAsciiKey() :
vlGLUT::GLUTWindow
mapColor() :
vl::PixelTransfer
mapGPUBuffer() :
vl::GLBufferObject
mapNewToOld() :
vl::DoubleVertexRemover
mapOldToNew() :
vl::DoubleVertexRemover
mapSpecialKey() :
vlGLUT::GLUTWindow
mapStencil() :
vl::PixelTransfer
MarchingCubes() :
vlVolume::MarchingCubes
margin() :
vl::Text
mask() :
vl::PolygonStipple
mask_Back() :
vl::StencilFunc
,
vl::StencilMask
mask_Front() :
vl::StencilFunc
,
vl::StencilMask
Material() :
vl::Material
material() :
vl::ObjMesh
materials() :
vl::ObjLoader
matrix() :
vl::PolygonSimplifier::QErr
,
vl::TextureMatrix
,
vl::Text
,
vlVG::VectorGraphics
Matrix2() :
vl::Matrix2< scalar_type >
Matrix3() :
vl::Matrix3< scalar_type >
Matrix4() :
vl::Matrix4< scalar_type >
matrixStack() :
vlVG::VectorGraphics
maxCorner() :
vl::AABB
,
vlVolume::VolumePlot
maximum() :
vlVolume::Volume
maxVertexAttributes() :
vl::GLSLProgram
md5() :
vl::VirtualFile
,
vl::MD5CheckSum
MD5CheckSum() :
vl::MD5CheckSum
meltingPoint() :
vlMolecule::AtomInfo
MemoryDirectory() :
vl::MemoryDirectory
memoryFile() :
vl::MemoryDirectory
MemoryFile() :
vl::MemoryFile
memorySubDir() :
vl::MemoryDirectory
mergeTriangleStrips() :
vl::Geometry
meshes() :
vl::ObjLoader
MFCWindow() :
vlMFC::MFCWindow
microsecond() :
vl::Time
mightNeedZCameraDistance() :
vl::RenderQueueSorter
,
vl::RenderQueueSorterByShader
,
vl::RenderQueueSorterByRenderable
,
vl::RenderQueueSorterOcclusion
,
vl::RenderQueueSorterAggressive
,
vl::RenderQueueSorterStandard
minCorner() :
vl::AABB
,
vlVolume::VolumePlot
minFilter() :
vl::TexParameter
minimum() :
vlVolume::Volume
minute() :
vl::Time
,
vl::ZippedFileInfo
mipmapLevel() :
vl::FBOTexture3DAttachment
,
vl::FBOTextureLayerAttachment
mipmaps() :
vl::Image
mm_Base() :
vl::ObjTexture
mm_Gain() :
vl::ObjTexture
mode() :
vl::Text
,
vl::TrackballManipulator
,
vl::Fog
,
vl::TexEnv
modeAlpha() :
vl::BlendEquation
modeRGB() :
vl::BlendEquation
Molecule() :
vlMolecule::Molecule
molecule() :
vlMolecule::RingExtractor
moleculeName() :
vlMolecule::Molecule
moleculeStyle() :
vlMolecule::Molecule
month() :
vl::ZippedFileInfo
,
vl::Time
MorphingActor() :
vl::MorphingActor
mouseDownEvent() :
vl::UIEventListener
,
vl::TrackballManipulator
mouseMoveEvent() :
vl::TrackballManipulator
,
vl::UIEventListener
,
vl::GhostCameraManipulator
,
vlQt4::Qt4Widget
mousePressEvent() :
vlQt4::Qt4Widget
mouseReleaseEvent() :
vlQt4::Qt4Widget
mouseUpEvent() :
vl::TrackballManipulator
,
vl::UIEventListener
mouseVisible() :
vl::OpenGLContext
mouseWheelEvent() :
vl::UIEventListener
movementSpeed() :
vl::GhostCameraManipulator
multisample() :
vl::OpenGLContextFormat
multisampleSamples() :
vl::OpenGLContextFormat
Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 8 14:28:54 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.