vl::StencilFunc Member List
This is the complete list of members for
vl::StencilFunc, including all inherited members.
| apply(const Camera *) const | vl::StencilFunc | [virtual] |
| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| className() | vl::StencilFunc | [inline, virtual] |
| decReference() | vl::Object | [inline] |
| disable() const | vl::RenderState | [inline, virtual] |
| enable() const | vl::RenderState | [inline, virtual] |
| function_Back() const | vl::StencilFunc | [inline] |
| function_Front() const | vl::StencilFunc | [inline] |
| incReference() | vl::Object | [inline] |
| initResources() | vl::RenderState | [inline, virtual] |
| mask_Back() const | vl::StencilFunc | [inline] |
| mask_Front() const | vl::StencilFunc | [inline] |
| mFunction_Back | vl::StencilFunc | [protected] |
| mFunction_Front | vl::StencilFunc | [protected] |
| mMask_Back | vl::StencilFunc | [protected] |
| mMask_Front | vl::StencilFunc | [protected] |
| mName | vl::Object | [protected] |
| mRefValue_Back | vl::StencilFunc | [protected] |
| mRefValue_Front | vl::StencilFunc | [protected] |
| mTextureUnit | vl::RenderState | [protected] |
| name() const | vl::Object | [inline] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| operator=(const Object &other) | vl::Object | [inline] |
| referenceCount() const | vl::Object | [inline] |
| refValue_Back() const | vl::StencilFunc | [inline] |
| refValue_Front() const | vl::StencilFunc | [inline] |
| RenderState() | vl::RenderState | [inline] |
| set(EPolygonFace face, EFunction function, int refvalue, unsigned int mask) | vl::StencilFunc | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setName(const std::string &name) | vl::Object | [inline] |
| setUnitIndex(int unit_index) | vl::RenderState | [inline] |
| StencilFunc(EFunction function=FU_ALWAYS, int refvalue=0, unsigned int mask=~(unsigned int) 0) | vl::StencilFunc | [inline] |
| textureUnit() const | vl::RenderState | [inline] |
| type() const | vl::StencilFunc | [inline, virtual] |
| ~Object() | vl::Object | [protected, virtual] |
| ~RenderState() | vl::RenderState | [inline, virtual] |