Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::RenderQueueSorterByShader Member List

This is the complete list of members for vl::RenderQueueSorterByShader, including all inherited members.

as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
className()vl::RenderQueueSorterByShader [inline, virtual]
confirmZCameraDistanceNeed(const RenderToken *) const vl::RenderQueueSorterByShader [inline, virtual]
decReference()vl::Object [inline]
incReference()vl::Object [inline]
mightNeedZCameraDistance() const vl::RenderQueueSorterByShader [inline, virtual]
mNamevl::Object [protected]
name() const vl::Object [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
operator()(const RenderToken *a, const RenderToken *b) const vl::RenderQueueSorterByShader [inline, virtual]
operator=(const Object &other)vl::Object [inline]
referenceCount() const vl::Object [inline]
RenderQueueSorter()vl::RenderQueueSorter [inline]
RenderQueueSorterByShader()vl::RenderQueueSorterByShader [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setName(const std::string &name)vl::Object [inline]
~Object()vl::Object [protected, virtual]


Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 8 14:29:02 2009.
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