Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <Shader.hpp>

Public Member Functions | |
| PolygonMode (EPolygonMode frontface=PM_FILL, EPolygonMode backface=PM_FILL) | |
| virtual const char * | className () |
| Returns the name of the class. | |
| virtual ERenderState | type () const |
| virtual void | apply (const Camera *) const |
| void | set (EPolygonMode frontface, EPolygonMode backface) |
| void | setFrontFace (EPolygonMode frontface) |
| void | setBackFace (EPolygonMode backface) |
| EPolygonMode | frontFace () const |
| EPolygonMode | backFace () const |
Protected Attributes | |
| EPolygonMode | mFrontFace |
| EPolygonMode | mBackFace |
| vl::PolygonMode::PolygonMode | ( | EPolygonMode | frontface = PM_FILL, |
|
| EPolygonMode | backface = PM_FILL | |||
| ) | [inline] |
| virtual const char* vl::PolygonMode::className | ( | ) | [inline, virtual] |
| virtual ERenderState vl::PolygonMode::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
| void PolygonMode::apply | ( | const Camera * | ) | const [virtual] |
Implements vl::RenderState.
| void vl::PolygonMode::set | ( | EPolygonMode | frontface, | |
| EPolygonMode | backface | |||
| ) | [inline] |
| void vl::PolygonMode::setFrontFace | ( | EPolygonMode | frontface | ) | [inline] |
| void vl::PolygonMode::setBackFace | ( | EPolygonMode | backface | ) | [inline] |
| EPolygonMode vl::PolygonMode::frontFace | ( | ) | const [inline] |
| EPolygonMode vl::PolygonMode::backFace | ( | ) | const [inline] |
EPolygonMode vl::PolygonMode::mFrontFace [protected] |
EPolygonMode vl::PolygonMode::mBackFace [protected] |