Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::PointSize Class Reference

Wraps the OpenGL function glPointSize(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::PointSize:

vl::RenderState vl::Object

List of all members.

Public Member Functions

 PointSize (float pointsize=1.0f)
virtual const char * className ()
 Returns the name of the class.
virtual ERenderState type () const
virtual void apply (const Camera *) const
void set (float pointsize)
float pointSize () const

Protected Attributes

float mPointSize


Detailed Description

Wraps the OpenGL function glPointSize(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml for more information.

See also:
Shader, Effect, Actor, vl::EN_POINT_SMOOTH, vl::EN_POINT_SPRITE

Constructor & Destructor Documentation

vl::PointSize::PointSize ( float  pointsize = 1.0f  )  [inline]


Member Function Documentation

virtual const char* vl::PointSize::className (  )  [inline, virtual]

Returns the name of the class.

Reimplemented from vl::RenderState.

virtual ERenderState vl::PointSize::type (  )  const [inline, virtual]

Reimplemented from vl::RenderState.

void PointSize::apply ( const Camera  )  const [virtual]

Implements vl::RenderState.

void vl::PointSize::set ( float  pointsize  )  [inline]

float vl::PointSize::pointSize (  )  const [inline]


Member Data Documentation

float vl::PointSize::mPointSize [protected]


The documentation for this class was generated from the following files:

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 8 14:29:04 2009.
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