Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::PointParameter Class Reference

Wraps the OpenGL function glPointParameter(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::PointParameter:

vl::RenderState vl::Object

List of all members.

Public Member Functions

 PointParameter (float sizemin=0, float sizemax=1024.0f, float fadethresholdsize=1.0f, fvec3 distanceattenuation=fvec3(1, 0, 0))
virtual const char * className ()
 Returns the name of the class.
virtual ERenderState type () const
virtual void apply (const Camera *) const
void set (float sizemin, float sizemax, float fadethresholdsize, fvec3 distanceattenuation)
void setDistanceAttenuation (fvec3 attenuation)
void setSizeMin (float sizemin)
void setSizeMax (float sizemax)
void setFadeThresholdSize (float threshold)
fvec3 distanceAttenuation () const
float sizeMin () const
float sizeMax () const
float fadeThresholdSize () const

Protected Attributes

fvec3 mDistanceAttenuation
float mSizeMin
float mSizeMax
float mFadeThresholdSize


Detailed Description

Wraps the OpenGL function glPointParameter(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml for more information.

See also:
Shader, Effect, Actor

Constructor & Destructor Documentation

vl::PointParameter::PointParameter ( float  sizemin = 0,
float  sizemax = 1024.0f,
float  fadethresholdsize = 1.0f,
fvec3  distanceattenuation = fvec3(1,0,0) 
) [inline]


Member Function Documentation

virtual const char* vl::PointParameter::className (  )  [inline, virtual]

Returns the name of the class.

Reimplemented from vl::RenderState.

virtual ERenderState vl::PointParameter::type (  )  const [inline, virtual]

Reimplemented from vl::RenderState.

void PointParameter::apply ( const Camera  )  const [virtual]

Implements vl::RenderState.

void vl::PointParameter::set ( float  sizemin,
float  sizemax,
float  fadethresholdsize,
fvec3  distanceattenuation 
) [inline]

void vl::PointParameter::setDistanceAttenuation ( fvec3  attenuation  )  [inline]

void vl::PointParameter::setSizeMin ( float  sizemin  )  [inline]

void vl::PointParameter::setSizeMax ( float  sizemax  )  [inline]

void vl::PointParameter::setFadeThresholdSize ( float  threshold  )  [inline]

fvec3 vl::PointParameter::distanceAttenuation (  )  const [inline]

float vl::PointParameter::sizeMin (  )  const [inline]

float vl::PointParameter::sizeMax (  )  const [inline]

float vl::PointParameter::fadeThresholdSize (  )  const [inline]


Member Data Documentation

float vl::PointParameter::mSizeMin [protected]

float vl::PointParameter::mSizeMax [protected]


The documentation for this class was generated from the following files:

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 8 14:29:04 2009.
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