Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| bug(const String &log) | vl::Log | [static] |
| className() | vl::Log | [inline, virtual] |
| debug(const String &log) | vl::Log | [static] |
| decReference() | vl::Object | [inline] |
| error(const String &log) | vl::Log | [static] |
| incReference() | vl::Object | [inline] |
| info(const String &log) | vl::Log | [static] |
| Log() | vl::Log | [inline] |
| logger() | vl::Log | [inline, static] |
| mLogger | vl::Log | [protected, static] |
| mName | vl::Object | [protected] |
| name() const | vl::Object | [inline] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| operator=(const Object &other) | vl::Object | [inline] |
| print(ELogLevel level, const String &log) | vl::Log | [static] |
| print(const String &log) | vl::Log | [static] |
| printImplementation(ELogLevel level, const String &log)=0 | vl::Log | [protected, pure virtual] |
| referenceCount() const | vl::Object | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setLogger(Log *logger) | vl::Log | [inline, static] |
| setName(const std::string &name) | vl::Object | [inline] |
| warning(const String &log) | vl::Log | [static] |
| ~Object() | vl::Object | [protected, virtual] |