Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
[Home] [Tutorials] [All Classes] [Grouped Classes] |
#include <GLSL.hpp>

Public Member Functions | |
| GLSLVertexShader (const String &source=String()) | |
| Constructor. | |
| virtual const char * | className () |
| Returns the name of the class. | |
Constructor.
| source | Vertex shader's source code or path to a text file containing the vertex shader's source code. |
| virtual const char* vl::GLSLVertexShader::className | ( | ) | [inline, virtual] |