Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::Frustum Class Reference

A set of planes defining a frustum used for culling purposes (frustum culling). More...

#include <Frustum.hpp>

Inheritance diagram for vl::Frustum:

vl::Object

List of all members.

Public Member Functions

virtual const char * className ()
 Returns the name of the class.
std::vector< Plane > & planes ()
const std::vector< Plane > & planes () const
void setPlane (unsigned i, const Plane &plane)
const Planeplane (unsigned i) const
bool cull (const Sphere &sphere) const
bool cull (const AABB &aabb) const
bool cull (const std::vector< fvec3 > &points) const

Protected Attributes

std::vector< PlanemPlanes


Detailed Description

A set of planes defining a frustum used for culling purposes (frustum culling).

See also:
Camera, Viewport

Member Function Documentation

virtual const char* vl::Frustum::className (  )  [inline, virtual]

Returns the name of the class.

Reimplemented from vl::Object.

std::vector<Plane>& vl::Frustum::planes (  )  [inline]

const std::vector<Plane>& vl::Frustum::planes (  )  const [inline]

void vl::Frustum::setPlane ( unsigned  i,
const Plane plane 
) [inline]

const Plane& vl::Frustum::plane ( unsigned  i  )  const [inline]

bool vl::Frustum::cull ( const Sphere sphere  )  const [inline]

bool vl::Frustum::cull ( const AABB aabb  )  const [inline]

bool vl::Frustum::cull ( const std::vector< fvec3 > &  points  )  const [inline]


Member Data Documentation

std::vector<Plane> vl::Frustum::mPlanes [protected]


The documentation for this class was generated from the following file:

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 8 14:28:58 2009.
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