Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include "vlMolecule/Atom.hpp"#include "vlMolecule/Bond.hpp"#include "vl/Geometry.hpp"#include "vl/KeyValues.hpp"#include "vl/Actor.hpp"#include "vl/ActorTree.hpp"#include "vl/Text.hpp"Classes | |
| class | vlMolecule::Molecule |
| The Molecule class is used to manage and render 3D molecular structures. More... | |
Namespaces | |
| namespace | vlMolecule |
| The Molecule Visualization namespace. | |
Enumerations | |
| enum | vlMolecule::EMoleculeStyle { vlMolecule::MS_AtomsOnly, vlMolecule::MS_BallAndStick, vlMolecule::MS_Sticks, vlMolecule::MS_Wireframe } |
| Defines the main molecule styles. More... | |
Functions | |
| bool | vlMolecule::loadMOL2 (const vl::String &path, std::vector< vl::ref< Molecule > > &structures) |
| Loads a Tripos MOL2 file. | |
| bool | vlMolecule::loadMOL2 (vl::VirtualFile *vfile, std::vector< vl::ref< Molecule > > &structures) |
| Loads a Tripos MOL2 file. | |