Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/DepthSortCallback.hpp File Reference

#include "vl/Actor.hpp"
#include "vl/Geometry.hpp"
#include "vl/Camera.hpp"


Classes

class  vl::DepthSortCallback
 The DepthSortCallback class sorts the primitives of the Geometry object bound to the Actor in which the callback is installed. More...
class  vl::DepthSortCallback::Point< T >
class  vl::DepthSortCallback::Line< T >
class  vl::DepthSortCallback::Triangle< T >
class  vl::DepthSortCallback::Quad< T >
class  vl::DepthSortCallback::PrimitiveZ
class  vl::DepthSortCallback::Sorter_Back_To_Front
class  vl::DepthSortCallback::Sorter_Front_To_Back

Namespaces

namespace  vl
 Visualization Library namespace.

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 8 14:28:51 2009.
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