# Visualization Library A lightweight C++ OpenGL middleware for 2D/3D graphics | [Home] [Tutorials] [All Classes] [Grouped Classes]

### - h -

- handle() : vl::DrawArrays , vl::DrawElements< index_type, Tgltype, arr_type > , vl::FBORenderTarget , vl::Primitives , vl::Texture , vl::GLBufferObject , vlGLUT::GLUTWindow , vl::FBORenderbufferAttachment , vl::GLSLShader , vl::GLSLProgram
- harvestNonLeafActors() : vl::ActorKdTree
- has() : vl::KeyValues
- hasMipmaps() : vl::Texture::SetupParams
- hasMipMaps() : vl::Texture
- hasPixelBufferObject() : vl::DrawPixels::Pixels
- hasTexture() : vl::TextureUnit
- hasVertex() : vl::PolygonSimplifier::Triangle
- hdc() : vlWin32::Win32Context
- height() : vl::Viewport , vl::AABB , vl::Rect< T > , vl::CopyTexSubImage2D , vl::CopyTexSubImage3D , vl::Glyph , vl::FBORenderbufferAttachment , vl::Image , vl::OpenGLContext , vl::ReadPixels , vl::RenderTarget , vl::Terrain , vl::Texture
- heightmapTexture() : vl::Terrain
- heightmapTextureFormat() : vl::Terrain
- hglrc() : vlWin32::Win32Context
- hide() : vl::OpenGLContext , vlGLUT::GLUTWindow , vlWin32::Win32Context , vlWX::vlWXGLCanvas , vlQt4::Qt4Widget
- highQualityNormals() : vlVolume::MarchingCubes
- Hint() : vl::Hint
- hour() : vl::ZippedFileInfo , vl::Time
- hwnd() : vlWin32::Win32Context , vlWin32::Win32Window , vlMFC::MFCWindow

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 8 14:28:54 2009.
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