# Visualization Library A lightweight C++ OpenGL middleware for 2D/3D graphics | [Home] [Tutorials] [All Classes] [Grouped Classes]

# E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/RayIntersector.hpp File Reference

`#include "vl/Ray.hpp"`
`#include "vl/Actor.hpp"`
`#include "vl/Geometry.hpp"`
`#include "vl/Vector4.hpp"`
`#include "vl/Matrix4.hpp"`

## Classes
class | vl::RayIntersection
| The RayIntersection encapsulates all the information relative to a Ray/Actor intersection. More...
class | vl::RayIntersectionGeometry
| The RayIntersectionGeometry encapsulates all the information relative to a Ray/Actor intersection, providing also extra information relative to the intersection on the Geometry in use by the Actor. More...
class | vl::RayIntersector
| The RayIntersector class is used to detect the intersection points between a Ray and a set of Actor[s]. More...
## Namespaces
namespace | vl
| Visualization Library namespace.

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Sun Nov 8 14:28:51 2009.
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