Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vlWin32 Namespace Reference

The Win32 bindings namespace. More...


Classes

class  Win32Context
 The Win32Context class implements an OpenGLContext using the Win32 API. More...
class  Win32Window
 The Win32Window class is a Win32Context that can be used as a top or child window. More...

Functions

int choosePixelFormat (const vl::OpenGLContextFormat &fmt, bool verbose=true)
int messageLoop ()
void peekMessage (MSG &msg)
void dispatchUpdate ()
void translateKeyEvent (WPARAM wParam, LPARAM lParam, unsigned short &unicode_out, vl::EKey &key_out)


Detailed Description

The Win32 bindings namespace.


Function Documentation

int vlWin32::choosePixelFormat ( const vl::OpenGLContextFormat fmt,
bool  verbose = true 
)

int vlWin32::messageLoop (  ) 

void vlWin32::peekMessage ( MSG &  msg  ) 

void vlWin32::dispatchUpdate (  ) 

void vlWin32::translateKeyEvent ( WPARAM  wParam,
LPARAM  lParam,
unsigned short &  unicode_out,
vl::EKey key_out 
)


Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Fri Aug 28 10:14:25 2009.
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