Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
[Home] [Tutorials] [All Classes] [Grouped Classes]

vl::VertexAttributeArray Member List

This is the complete list of members for vl::VertexAttributeArray, including all inherited members.

as()vl::Object [inline]
as() const vl::Object [inline]
attribIndex() const vl::VertexAttributeArray [inline]
automaticDelete() const vl::Object [inline]
className()vl::VertexAttributeArray [inline, virtual]
data() const vl::VertexAttributeArray [inline]
decReference()vl::Object [inline]
incReference()vl::Object [inline]
mAttribIndexvl::VertexAttributeArray [protected]
mDatavl::VertexAttributeArray [protected]
mNamevl::Object [protected]
mNormalizevl::VertexAttributeArray [protected]
mPureIntegervl::VertexAttributeArray [protected]
name() const vl::Object [inline]
normalize() const vl::VertexAttributeArray [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
pureInteger() const vl::VertexAttributeArray [inline]
referenceCount() const vl::Object [inline]
setAttribIndex(unsigned int index)vl::VertexAttributeArray [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setData(ArrayAbstract *data)vl::VertexAttributeArray [inline]
setName(const std::string &name)vl::Object [inline]
setNormalize(bool normalize)vl::VertexAttributeArray [inline]
setPureInteger(bool pure_integer)vl::VertexAttributeArray [inline]
VertexAttributeArray(unsigned int location, bool normalize, bool pure_integer, ArrayAbstract *data)vl::VertexAttributeArray [inline]
VertexAttributeArray()vl::VertexAttributeArray [inline]
~Object()vl::Object [protected, virtual]


Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Fri Aug 28 10:14:20 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.