Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
[Home] [Tutorials] [All Classes] [Grouped Classes]

vl::RayIntersection Member List

This is the complete list of members for vl::RayIntersection, including all inherited members.

actor() const vl::RayIntersection [inline]
actor()vl::RayIntersection [inline]
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
className()vl::RayIntersection [inline, virtual]
decReference()vl::Object [inline]
distance() const vl::RayIntersection [inline]
incReference()vl::Object [inline]
intersectionPoint() const vl::RayIntersection [inline]
mActorvl::RayIntersection [protected]
mDistancevl::RayIntersection [protected]
mIntersectionPointvl::RayIntersection [protected]
mNamevl::Object [protected]
name() const vl::Object [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
RayIntersection()vl::RayIntersection [inline]
referenceCount() const vl::Object [inline]
setActor(Actor *a)vl::RayIntersection [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setDistance(float dist)vl::RayIntersection [inline]
setIntersectionPoint(const vec3 &v)vl::RayIntersection [inline]
setName(const std::string &name)vl::Object [inline]
~Object()vl::Object [protected, virtual]


Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Fri Aug 28 10:14:13 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.