Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <Shader.hpp>

Public Member Functions | |
| LightModel () | |
| virtual const char * | className () |
| Returns the name of the class. | |
| virtual ERenderState | type () const |
| virtual void | apply (const Camera *) const |
| void | setLocalViewer (bool localviewer) |
| void | setTwoSide (bool twoside) |
| void | setColorControl (EColorControl colorcontrol) |
| void | setAmbientColor (fvec4 ambientcolor) |
| bool | localViewer () const |
| bool | twoSide () const |
| EColorControl | colorControl () const |
| fvec4 | ambientColor () const |
Protected Attributes | |
| fvec4 | mAmbientColor |
| EColorControl | mColorControl |
| bool | mLocalViewer |
| bool | mTwoSide |
| vl::LightModel::LightModel | ( | ) | [inline] |
| virtual const char* vl::LightModel::className | ( | ) | [inline, virtual] |
| virtual ERenderState vl::LightModel::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
| void LightModel::apply | ( | const Camera * | ) | const [virtual] |
Implements vl::RenderState.
| void vl::LightModel::setLocalViewer | ( | bool | localviewer | ) | [inline] |
| void vl::LightModel::setTwoSide | ( | bool | twoside | ) | [inline] |
| void vl::LightModel::setColorControl | ( | EColorControl | colorcontrol | ) | [inline] |
| void vl::LightModel::setAmbientColor | ( | fvec4 | ambientcolor | ) | [inline] |
| bool vl::LightModel::localViewer | ( | ) | const [inline] |
| bool vl::LightModel::twoSide | ( | ) | const [inline] |
| EColorControl vl::LightModel::colorControl | ( | ) | const [inline] |
| fvec4 vl::LightModel::ambientColor | ( | ) | const [inline] |
fvec4 vl::LightModel::mAmbientColor [protected] |
EColorControl vl::LightModel::mColorControl [protected] |
bool vl::LightModel::mLocalViewer [protected] |
bool vl::LightModel::mTwoSide [protected] |