vl::GLBufferObject Member List
This is the complete list of members for
vl::GLBufferObject, including all inherited members.
| alignedFree(void *ptr) | vl::Buffer | [inline, static] |
| alignedMalloc(int bytes, int alignment) | vl::Buffer | [inline, static] |
| alignment() const | vl::Buffer | [inline] |
| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| Buffer() | vl::Buffer | [inline] |
| Buffer(const Buffer &other) | vl::Buffer | [inline] |
| byteCountGPU() const | vl::GLBufferObject | [inline] |
| bytesUsed() const | vl::Buffer | [inline] |
| className() | vl::GLBufferObject | [inline, virtual] |
| clear() | vl::Buffer | [inline] |
| createGLBufferObject() | vl::GLBufferObject | [inline] |
| decReference() | vl::Object | [inline] |
| deleteGLBufferObject() | vl::GLBufferObject | [inline] |
| downloadGLBufferObject() | vl::GLBufferObject | [inline] |
| empty() const | vl::Buffer | [inline] |
| GLBufferObject() | vl::GLBufferObject | [inline] |
| GLBufferObject(const GLBufferObject &other) | vl::GLBufferObject | [inline] |
| handle() const | vl::GLBufferObject | [inline] |
| incReference() | vl::Object | [inline] |
| mAlignment | vl::Buffer | [protected] |
| mapGPUBuffer(EGLBufferAccess access) | vl::GLBufferObject | [inline] |
| mByteCount | vl::Buffer | [protected] |
| mByteCountGPU | vl::GLBufferObject | [protected] |
| mHandle | vl::GLBufferObject | [protected] |
| mName | vl::Object | [protected] |
| mPtr | vl::Buffer | [protected] |
| mUsage | vl::GLBufferObject | [protected] |
| name() const | vl::Object | [inline] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| operator=(const GLBufferObject &other) | vl::GLBufferObject | [inline] |
| vl::Buffer::operator=(const Buffer &other) | vl::Buffer | [inline] |
| vl::Object::operator=(const Object &other) | vl::Object | [inline] |
| ptr() | vl::Buffer | [inline] |
| ptr() const | vl::Buffer | [inline] |
| referenceCount() const | vl::Object | [inline] |
| resize(int byte_count, int alignment=0) | vl::Buffer | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setBufferData(EGLBufferUsage usage, bool discard_local_storage=false) | vl::GLBufferObject | [inline] |
| setBufferData(int byte_count, const GLvoid *data, EGLBufferUsage usage) | vl::GLBufferObject | [inline] |
| setBufferSubData(GLintptr offset=0, int byte_count=-1, bool discard_local_storage=false) | vl::GLBufferObject | [inline] |
| setBufferSubData(GLintptr offset, int byte_count, const GLvoid *data) | vl::GLBufferObject | [inline] |
| setName(const std::string &name) | vl::Object | [inline] |
| swap(GLBufferObject &other) | vl::GLBufferObject | [inline] |
| vl::Buffer::swap(Buffer &other) | vl::Buffer | [inline] |
| unmapGPUBuffer() | vl::GLBufferObject | [inline] |
| usage() const | vl::GLBufferObject | [inline] |
| ~Buffer() | vl::Buffer | [inline] |
| ~GLBufferObject() | vl::GLBufferObject | [inline] |
| ~Object() | vl::Object | [protected, virtual] |