Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::Buffer Member List

This is the complete list of members for vl::Buffer, including all inherited members.

alignedFree(void *ptr)vl::Buffer [inline, static]
alignedMalloc(int bytes, int alignment)vl::Buffer [inline, static]
alignment() const vl::Buffer [inline]
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
Buffer()vl::Buffer [inline]
Buffer(const Buffer &other)vl::Buffer [inline]
bytesUsed() const vl::Buffer [inline]
className()vl::Buffer [inline, virtual]
clear()vl::Buffer [inline]
decReference()vl::Object [inline]
empty() const vl::Buffer [inline]
incReference()vl::Object [inline]
mAlignmentvl::Buffer [protected]
mByteCountvl::Buffer [protected]
mNamevl::Object [protected]
mPtrvl::Buffer [protected]
name() const vl::Object [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
operator=(const Buffer &other)vl::Buffer [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
ptr()vl::Buffer [inline]
ptr() const vl::Buffer [inline]
referenceCount() const vl::Object [inline]
resize(int byte_count, int alignment=0)vl::Buffer [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setName(const std::string &name)vl::Object [inline]
swap(Buffer &other)vl::Buffer [inline]
~Buffer()vl::Buffer [inline]
~Object()vl::Object [protected, virtual]


Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Fri Aug 28 10:14:09 2009.
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