Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/SceneManagerPortals.hpp File Reference

#include "vl/Actor.hpp"
#include "vl/Vector4.hpp"
#include "vl/Vector3.hpp"
#include "vl/SceneManager.hpp"
#include "vl/Log.hpp"


Classes

class  vl::Portal
 A planar convex polygon used to define the visibility from one Sector to another. More...
class  vl::Sector
 Defines an area containg a set if Actor[s] that is connected to other Sector[s] through its Portal[s]. More...
class  vl::Sector::VisibilityCallback
 A callback object called each time a Sector becomes visible through a Portal. More...
class  vl::SceneManagerPortals
 The SceneManagerPortals calss implements a portal-based hidden surface removal algorithm to efficently render highly occluded scenes. More...

Namespaces

namespace  vl
 Visualization Library namespace.

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Fri Aug 28 10:14:04 2009.
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