Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
[Home] [Tutorials] [All Classes] [Grouped Classes] |
#include "vl/Ray.hpp"#include "vl/Actor.hpp"#include "vl/Geometry.hpp"#include "vl/Vector4.hpp"#include "vl/Matrix4.hpp"Classes | |
| class | vl::RayIntersection |
| The RayIntersection encapsulates all the information relative to a Ray/Actor intersection. More... | |
| class | vl::RayIntersectionGeometry |
| The RayIntersectionGeometry encapsulates all the information relative to a Ray/Actor intersection, providing also extra information relative to the intersection on the Geometry in use by the Actor. More... | |
| class | vl::RayIntersector |
| The RayIntersector class is used to detect the intersection points between a Ray and a set of Actor[s]. More... | |
Namespaces | |
| namespace | vl |
| Visualization Library namespace. | |