Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/vlOBJ.hpp File Reference

#include "vl/String.hpp"
#include "vl/Geometry.hpp"
#include "vl/ResourceLoadWriter.hpp"
#include "vl/ResourceDatabase.hpp"
#include <map>


Classes

class  vl::LoadWriterOBJ
 The LoadWriterOBJ class is a ResourceLoadWriter capable of reading OBJ files. More...
class  vl::ObjTexture
 Represents a Wavefront OBJ texture. See also ObjMaterial and ObjLoader. More...
class  vl::ObjMaterial
 Represents a Wavefront OBJ material as loaded from an MTL file. See also ObjLoader. More...
class  vl::ObjMesh
 Represents a Wavefront OBJ mesh. See also ObjLoader. More...
class  vl::ObjLoader
 Loads a Wavefront OBJ file. More...

Namespaces

namespace  vl
 Visualization Library namespace.

Defines

#define LoadOBJ_INCLUDE_ONCE

Functions

ref< ResourceDatabasevl::loadOBJ (const String &path)
 Loads a Wavefront OBJ file. See also ObjLoader.
ref< ResourceDatabasevl::loadOBJ (VirtualFile *file)
 Loads a Wavefront OBJ file. See also ObjLoader.

Define Documentation

#define LoadOBJ_INCLUDE_ONCE


Visualization Library v2009.07 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Mon Aug 10 21:41:30 2009.
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