Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vlVG Namespace Reference

The Vector Graphics namespace. More...


Classes

class  SceneManagerVectorGraphics
 The SceneManagerVectorGraphics class is a SceneManager that contains VectorGraphics objects. More...
class  VectorGraphics
 The VectorGraphics class is used in conjuction with SceneManagerVectorGraphics to generate and render 2D vector graphics. More...

Enumerations

enum  ETextureMode { TextureMode_Clamp, TextureMode_Repeat }
 Defines how the texture is applied to the rendering primitive. More...
enum  EPolygonStipple {
  PolygonStipple_Solid, PolygonStipple_Dot, PolygonStipple_Chain, PolygonStipple_HLine,
  PolygonStipple_VLine
}
 Poligon stipple patterns. More...
enum  ELineStipple {
  LineStipple_Solid, LineStipple_Dot, LineStipple_Dash, LineStipple_Dash4,
  LineStipple_Dash8, LineStipple_DashDot, LineStipple_DashDotDot
}
 Line stipple patterns. More...


Detailed Description

The Vector Graphics namespace.


Enumeration Type Documentation

Defines how the texture is applied to the rendering primitive.

Enumerator:
TextureMode_Clamp  The texture is stretched over the primitive.
TextureMode_Repeat  The texture is repeated over the primitive.

Poligon stipple patterns.

Enumerator:
PolygonStipple_Solid  The poligon is completely filled (default).
PolygonStipple_Dot 
PolygonStipple_Chain 
PolygonStipple_HLine 
PolygonStipple_VLine 

Line stipple patterns.

Enumerator:
LineStipple_Solid  The line is completely filled (default).
LineStipple_Dot 
LineStipple_Dash 
LineStipple_Dash4 
LineStipple_Dash8 
LineStipple_DashDot 
LineStipple_DashDotDot 


Visualization Library v2009.07 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Mon Aug 10 21:41:50 2009.
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