Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
[Home] [Tutorials] [All Classes] [Grouped Classes]

vlQt4::Qt4Widget Member List

This is the complete list of members for vlQt4::Qt4Widget, including all inherited members.

addEventListener(UIEventListener *el)vl::OpenGLContext
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
className()vl::OpenGLContext [inline, virtual]
continuousUpdate() const vl::OpenGLContext [inline]
createFBORenderTarget(int width, int height)vl::OpenGLContext [inline]
createFBORenderTarget()vl::OpenGLContext [inline]
decReference()vl::Object [inline]
destroy()vlQt4::Qt4Widget [inline, virtual]
destroyAllFBORenderTargets()vl::OpenGLContext [inline]
destroyFBORenderTarget(FBORenderTarget *fbort)vl::OpenGLContext [inline]
dispatchDestroyEvent()vl::OpenGLContext [inline]
dispatchFileDroppedEvent(const std::vector< String > &files)vl::OpenGLContext [inline]
dispatchInitEvent()vl::OpenGLContext [inline]
dispatchKeyPressEvent(unsigned short unicode_ch, EKey key)vl::OpenGLContext [inline]
dispatchKeyReleaseEvent(unsigned short unicode_ch, EKey key)vl::OpenGLContext [inline]
dispatchMouseDownEvent(EMouseButton button, int x, int y)vl::OpenGLContext [inline]
dispatchMouseMoveEvent(int x, int y)vl::OpenGLContext [inline]
dispatchMouseUpEvent(EMouseButton button, int x, int y)vl::OpenGLContext [inline]
dispatchMouseWheelEvent(int n)vl::OpenGLContext [inline]
dispatchResizeEvent(int w, int h)vl::OpenGLContext [inline]
dispatchRunEvent()vl::OpenGLContext [inline]
dispatchVisibilityEvent(bool visible)vl::OpenGLContext [inline]
dragEnterEvent(QDragEnterEvent *ev)vlQt4::Qt4Widget [inline]
dropEvent(QDropEvent *ev)vlQt4::Qt4Widget [inline]
eraseAllEventListeners()vl::OpenGLContext
eventListener(int i) const vl::OpenGLContext [inline]
eventListenerCount() const vl::OpenGLContext [inline]
eventListeners() const vl::OpenGLContext [inline]
fullscreen() const vl::OpenGLContext [inline, virtual]
getFocus()vlQt4::Qt4Widget [inline, virtual]
getProcAddress(const char *function_name)vl::OpenGLContext
height() const vl::OpenGLContext [inline]
hide()vlQt4::Qt4Widget [inline, virtual]
ignoreNextMouseMoveEvent()vl::OpenGLContext [inline]
incReference()vl::Object [inline]
initExtensions(bool log=true)vl::OpenGLContext
initializeGL()vlQt4::Qt4Widget [inline]
initQt4Widget(const vl::String &title, const vl::OpenGLContextFormat &info, const QGLContext *shareContext=0, int x=0, int y=0, int width=640, int height=480)vlQt4::Qt4Widget [inline]
isExtensionSupported(const char *ext_name)vl::OpenGLContext
isKeyPressed(EKey key) const vl::OpenGLContext [inline]
keyboard() const vl::OpenGLContext [inline]
keyPress(EKey key)vl::OpenGLContext [inline]
keyPressEvent(QKeyEvent *ev)vlQt4::Qt4Widget [inline]
keyRelease(EKey key)vl::OpenGLContext [inline]
keyReleaseEvent(QKeyEvent *ev)vlQt4::Qt4Widget [inline]
logOpenGLInfo()vl::OpenGLContext
makeCurrent()vlQt4::Qt4Widget [inline, virtual]
mContinuousUpdatevl::OpenGLContext [protected]
mEventListenersvl::OpenGLContext [protected]
mFBORenderTargetvl::OpenGLContext [protected]
mFullscreenvl::OpenGLContext [protected]
mGLContextInfovl::OpenGLContext [protected]
mIgnoreNextMouseMoveEventvl::OpenGLContext [protected]
mKeyboardvl::OpenGLContext [protected]
mMouseVisiblevl::OpenGLContext [protected]
mNamevl::Object [protected]
mouseMoveEvent(QMouseEvent *ev)vlQt4::Qt4Widget [inline]
mousePressEvent(QMouseEvent *ev)vlQt4::Qt4Widget [inline]
mouseReleaseEvent(QMouseEvent *ev)vlQt4::Qt4Widget [inline]
mouseVisible() const vl::OpenGLContext [inline, virtual]
mRenderTargetvl::OpenGLContext [protected]
mTextureUnitCountvl::OpenGLContext [protected]
mUpdateTimervlQt4::Qt4Widget [protected]
name() const vl::Object [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
OpenGLContext(int w=0, int h=0)vl::OpenGLContext [inline]
openglContextInfo() const vl::OpenGLContext [inline]
operator=(const Object &other)vl::Object [inline]
paintGL()vlQt4::Qt4Widget [inline]
position() const vlQt4::Qt4Widget [inline, virtual]
Qt4Widget(QWidget *parent=NULL, const QGLWidget *shareWidget=NULL, Qt::WindowFlags f=0)vlQt4::Qt4Widget [inline]
quitApplication()vlQt4::Qt4Widget [inline, virtual]
referenceCount() const vl::Object [inline]
removeEventListener(UIEventListener *el)vl::OpenGLContext
renderTarget()vl::OpenGLContext [inline]
renderTarget() const vl::OpenGLContext [inline]
resizeGL(int width, int height)vlQt4::Qt4Widget [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setContinuousUpdate(bool continuous)vlQt4::Qt4Widget [inline, virtual]
setFullscreen(bool fullscreen)vlQt4::Qt4Widget [inline, virtual]
setMousePosition(int x, int y)vlQt4::Qt4Widget [inline, virtual]
setMouseVisible(bool visible)vlQt4::Qt4Widget [inline, virtual]
setName(const std::string &name)vl::Object [inline]
setOpenGLContextInfo(const OpenGLContextFormat &info)vl::OpenGLContext [inline]
setPosition(int x, int y)vlQt4::Qt4Widget [inline, virtual]
setSize(int w, int h)vlQt4::Qt4Widget [inline, virtual]
setVSyncEnabled(bool enable)vl::OpenGLContext
setWindowTitle(const vl::String &title)vlQt4::Qt4Widget [inline, virtual]
show()vlQt4::Qt4Widget [inline, virtual]
size() const vlQt4::Qt4Widget [inline, virtual]
sortEventListeners()vl::OpenGLContext
swapBuffers()vlQt4::Qt4Widget [inline, virtual]
textureUnitCount() const vl::OpenGLContext [inline]
translateKeyEvent(QKeyEvent *ev, unsigned short &unicode_out, vl::EKey &key_out)vlQt4::Qt4Widget [protected]
update()vlQt4::Qt4Widget [inline, virtual]
vsyncEnabled() const vl::OpenGLContext
wheelEvent(QWheelEvent *ev)vlQt4::Qt4Widget [inline]
width() const vl::OpenGLContext [inline]
~Object()vl::Object [protected, virtual]
~OpenGLContext()vl::OpenGLContext [inline]


Visualization Library v2009.07 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Mon Aug 10 21:41:50 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.