Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <Shader.hpp>

Public Member Functions | |
| PolygonStipple () | |
| PolygonStipple (const unsigned char *mask) | |
| virtual const char * | className () |
| Returns the name of the class. | |
| virtual ERenderState | type () const |
| virtual void | apply (const Camera *) const |
| void | set (const unsigned char *mask) |
| const unsigned char * | mask () const |
Protected Attributes | |
| unsigned char | mMask [32 *32/8] |
| PolygonStipple::PolygonStipple | ( | ) |
| PolygonStipple::PolygonStipple | ( | const unsigned char * | mask | ) |
| virtual const char* vl::PolygonStipple::className | ( | ) | [inline, virtual] |
| virtual ERenderState vl::PolygonStipple::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
| void PolygonStipple::apply | ( | const Camera * | ) | const [virtual] |
Implements vl::RenderState.
| void PolygonStipple::set | ( | const unsigned char * | mask | ) |
| const unsigned char* vl::PolygonStipple::mask | ( | ) | const [inline] |
unsigned char vl::PolygonStipple::mMask[32 *32/8] [protected] |