Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <Shader.hpp>

Public Member Functions | |
| PointParameter (float sizemin=0, float sizemax=1024.0f, float fadethresholdsize=1.0f, fvec3 distanceattenuation=fvec3(1, 0, 0)) | |
| virtual const char * | className () |
| Returns the name of the class. | |
| virtual ERenderState | type () const |
| virtual void | apply (const Camera *) const |
| void | set (float sizemin, float sizemax, float fadethresholdsize, fvec3 distanceattenuation) |
| void | setDistanceAttenuation (fvec3 attenuation) |
| void | setSizeMin (float sizemin) |
| void | setSizeMax (float sizemax) |
| void | setFadeThresholdSize (float threshold) |
| fvec3 | distanceAttenuation () const |
| float | sizeMin () const |
| float | sizeMax () const |
| float | fadeThresholdSize () const |
Protected Attributes | |
| fvec3 | mDistanceAttenuation |
| float | mSizeMin |
| float | mSizeMax |
| float | mFadeThresholdSize |
| vl::PointParameter::PointParameter | ( | float | sizemin = 0, |
|
| float | sizemax = 1024.0f, |
|||
| float | fadethresholdsize = 1.0f, |
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| fvec3 | distanceattenuation = fvec3(1,0,0) | |||
| ) | [inline] |
| virtual const char* vl::PointParameter::className | ( | ) | [inline, virtual] |
| virtual ERenderState vl::PointParameter::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
| void PointParameter::apply | ( | const Camera * | ) | const [virtual] |
Implements vl::RenderState.
| void vl::PointParameter::set | ( | float | sizemin, | |
| float | sizemax, | |||
| float | fadethresholdsize, | |||
| fvec3 | distanceattenuation | |||
| ) | [inline] |
| void vl::PointParameter::setDistanceAttenuation | ( | fvec3 | attenuation | ) | [inline] |
| void vl::PointParameter::setSizeMin | ( | float | sizemin | ) | [inline] |
| void vl::PointParameter::setSizeMax | ( | float | sizemax | ) | [inline] |
| void vl::PointParameter::setFadeThresholdSize | ( | float | threshold | ) | [inline] |
| fvec3 vl::PointParameter::distanceAttenuation | ( | ) | const [inline] |
| float vl::PointParameter::sizeMin | ( | ) | const [inline] |
| float vl::PointParameter::sizeMax | ( | ) | const [inline] |
| float vl::PointParameter::fadeThresholdSize | ( | ) | const [inline] |
fvec3 vl::PointParameter::mDistanceAttenuation [protected] |
float vl::PointParameter::mSizeMin [protected] |
float vl::PointParameter::mSizeMax [protected] |
float vl::PointParameter::mFadeThresholdSize [protected] |