Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlJPG.hpp>

Public Member Functions | |
| virtual const char * | className () |
| Returns the name of the class. | |
| LoadWriterJPG () | |
| ref< ResourceDatabase > | loadResource (const String &path) const |
| ref< ResourceDatabase > | loadResource (VirtualFile *file) const |
| bool | writeResource (const String &path, ResourceDatabase *resource) const |
| bool | writeResource (VirtualFile *file, ResourceDatabase *resource) const |
| int | quality () const |
| void | setQuality (int quality) |
| Sets the quality level used when saving a file. Must be between 0 and 100. | |
Protected Attributes | |
| int | mQuality |
| vl::LoadWriterJPG::LoadWriterJPG | ( | ) | [inline] |
| virtual const char* vl::LoadWriterJPG::className | ( | ) | [inline, virtual] |
| ref<ResourceDatabase> vl::LoadWriterJPG::loadResource | ( | const String & | path | ) | const [inline, virtual] |
Implements vl::ResourceLoadWriter.
| ref<ResourceDatabase> vl::LoadWriterJPG::loadResource | ( | VirtualFile * | file | ) | const [inline, virtual] |
Implements vl::ResourceLoadWriter.
| bool vl::LoadWriterJPG::writeResource | ( | const String & | path, | |
| ResourceDatabase * | resource | |||
| ) | const [inline, virtual] |
Implements vl::ResourceLoadWriter.
| bool vl::LoadWriterJPG::writeResource | ( | VirtualFile * | file, | |
| ResourceDatabase * | resource | |||
| ) | const [inline, virtual] |
Implements vl::ResourceLoadWriter.
| int vl::LoadWriterJPG::quality | ( | ) | const [inline] |
| void vl::LoadWriterJPG::setQuality | ( | int | quality | ) | [inline] |
Sets the quality level used when saving a file. Must be between 0 and 100.
int vl::LoadWriterJPG::mQuality [protected] |