Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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| className() | vl::Frustum | [inline, virtual] |
| cull(const Sphere &sphere) const | vl::Frustum | [inline] |
| cull(const AABB &aabb) const | vl::Frustum | [inline] |
| cull(const std::vector< fvec3 > &points) const | vl::Frustum | [inline] |
| mPlanes | vl::Frustum | [protected] |
| plane(unsigned i) const | vl::Frustum | [inline] |
| planes() | vl::Frustum | [inline] |
| planes() const | vl::Frustum | [inline] |
| setPlane(unsigned i, const Plane &plane) | vl::Frustum | [inline] |