Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <CopyTexSubImage.hpp>

Public Member Functions | |
| CopyTexSubImage1D (int level, int xoffset, int x, int y, int width, Texture *texture=NULL, EReadDrawBuffer read_buffer=RDB_BACK_LEFT) | |
| virtual const char * | className () |
| Returns the name of the class. | |
| void | setTexture (Texture *tex) |
| void | setLevel (int level) |
| void | setXOffset (int xoffset) |
| void | setX (int x) |
| void | setY (int y) |
| void | setWidth (int width) |
| Texture * | texture () |
| const Texture * | texture () const |
| int | level () const |
| int | xoffset () const |
| int | x () const |
| int | y () const |
| int | width () const |
| virtual void | copyPixels () |
| Copies the pixels from the specified read buffer to the specified texture. | |
Protected Attributes | |
| ref< Texture > | mTexture |
| int | mLevel |
| int | mXOffset |
| int | mX |
| int | mY |
| int | mWidth |
| vl::CopyTexSubImage1D::CopyTexSubImage1D | ( | int | level, | |
| int | xoffset, | |||
| int | x, | |||
| int | y, | |||
| int | width, | |||
| Texture * | texture = NULL, |
|||
| EReadDrawBuffer | read_buffer = RDB_BACK_LEFT | |||
| ) | [inline] |
| virtual const char* vl::CopyTexSubImage1D::className | ( | ) | [inline, virtual] |
| void vl::CopyTexSubImage1D::setTexture | ( | Texture * | tex | ) | [inline] |
| void vl::CopyTexSubImage1D::setLevel | ( | int | level | ) | [inline] |
| void vl::CopyTexSubImage1D::setXOffset | ( | int | xoffset | ) | [inline] |
| void vl::CopyTexSubImage1D::setX | ( | int | x | ) | [inline] |
| void vl::CopyTexSubImage1D::setY | ( | int | y | ) | [inline] |
| void vl::CopyTexSubImage1D::setWidth | ( | int | width | ) | [inline] |
| Texture* vl::CopyTexSubImage1D::texture | ( | ) | [inline] |
| const Texture* vl::CopyTexSubImage1D::texture | ( | ) | const [inline] |
| int vl::CopyTexSubImage1D::level | ( | ) | const [inline] |
| int vl::CopyTexSubImage1D::xoffset | ( | ) | const [inline] |
| int vl::CopyTexSubImage1D::x | ( | ) | const [inline] |
| int vl::CopyTexSubImage1D::y | ( | ) | const [inline] |
| int vl::CopyTexSubImage1D::width | ( | ) | const [inline] |
| virtual void vl::CopyTexSubImage1D::copyPixels | ( | ) | [inline, virtual] |
Copies the pixels from the specified read buffer to the specified texture.
Implements vl::CopyTexSubImage.
ref<Texture> vl::CopyTexSubImage1D::mTexture [protected] |
int vl::CopyTexSubImage1D::mLevel [protected] |
int vl::CopyTexSubImage1D::mXOffset [protected] |
int vl::CopyTexSubImage1D::mX [protected] |
int vl::CopyTexSubImage1D::mY [protected] |
int vl::CopyTexSubImage1D::mWidth [protected] |