Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::A3DSTexture Class Reference

The A3DSTexture class represents a texture in a 3DS file. More...

#include <vl3DS.hpp>

List of all members.

Public Member Functions

 A3DSTexture ()

Public Attributes

String mFileName
float mUScale
float mVScale
float mUOffset
float mVOffset
float mRotation
bool mOpt_tile
bool mOpt_decal
bool mOpt_mirror
bool mOpt_negative
bool mOpt_summed_area
bool mOpt_use_alpha
bool mOpt_one_channel_tint
bool mOpt_ignore_alpha
bool mOpt_rgb_tint


Detailed Description

The A3DSTexture class represents a texture in a 3DS file.

Constructor & Destructor Documentation

vl::A3DSTexture::A3DSTexture (  )  [inline]


Member Data Documentation


The documentation for this class was generated from the following file:

Visualization Library v2009.07 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Mon Aug 10 21:41:46 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.