# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::ObjMesh Member List

This is the complete list of members for vl::ObjMesh, including all inherited members.

as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
className() | vl::ObjMesh | `[inline, virtual]`
decReference() | vl::Object | `[inline]`
face_type() const | vl::ObjMesh | `[inline]`
face_type() | vl::ObjMesh | `[inline]`
faceNormalIndex() const | vl::ObjMesh | `[inline]`
faceNormalIndex() | vl::ObjMesh | `[inline]`
facePositionIndex() const | vl::ObjMesh | `[inline]`
facePositionIndex() | vl::ObjMesh | `[inline]`
faceTexCoordIndex() const | vl::ObjMesh | `[inline]`
faceTexCoordIndex() | vl::ObjMesh | `[inline]`
incReference() | vl::Object | `[inline]`
material() const | vl::ObjMesh | `[inline]`
material() | vl::ObjMesh | `[inline]`
mFace_icoords | vl::ObjMesh | `[protected]`
mFace_inormals | vl::ObjMesh | `[protected]`
mFace_itexcoords | vl::ObjMesh | `[protected]`
mFace_type | vl::ObjMesh | `[protected]`
mMaterial | vl::ObjMesh | `[protected]`
mName | vl::Object | `[protected]`
name() const | vl::Object | `[inline]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
operator=(const Object &other) | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setMaterial(ObjMaterial *mat) | vl::ObjMesh | `[inline]`
setName(const std::string &name) | vl::Object | `[inline]`
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2009.07 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Mon Aug 10 21:41:46 2009.
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