# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::StencilOp Member List

This is the complete list of members for vl::StencilOp, including all inherited members.

apply(const Camera *) const | vl::StencilOp | `[virtual]`
as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
className() | vl::StencilOp | `[inline, virtual]`
decReference() | vl::Object | `[inline]`
disable() const | vl::RenderState | `[inline, virtual]`
dpFail_Back() const | vl::StencilOp | `[inline]`
dpFail_Front() const | vl::StencilOp | `[inline]`
dpPass_Back() const | vl::StencilOp | `[inline]`
dpPass_Front() const | vl::StencilOp | `[inline]`
enable() const | vl::RenderState | `[inline, virtual]`
incReference() | vl::Object | `[inline]`
initResources() | vl::RenderState | `[inline, virtual]`
mDpFail_Back | vl::StencilOp | `[protected]`
mDpFail_Front | vl::StencilOp | `[protected]`
mDpPass_Back | vl::StencilOp | `[protected]`
mDpPass_Front | vl::StencilOp | `[protected]`
mName | vl::Object | `[protected]`
mSFail_Back | vl::StencilOp | `[protected]`
mSFail_Front | vl::StencilOp | `[protected]`
mTextureUnit | vl::RenderState | `[protected]`
name() const | vl::Object | `[inline]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
operator=(const Object &other) | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
RenderState() | vl::RenderState | `[inline]`
set(EPolygonFace face, EStencilOp sfail, EStencilOp dpfail, EStencilOp dppass) | vl::StencilOp | `[inline]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setName(const std::string &name) | vl::Object | `[inline]`
setUnitIndex(int unit_index) | vl::RenderState | `[inline]`
sFail_Back() const | vl::StencilOp | `[inline]`
sFail_Front() const | vl::StencilOp | `[inline]`
StencilOp(EStencilOp sfail=SO_KEEP, EStencilOp dpfail=SO_KEEP, EStencilOp dppass=SO_KEEP) | vl::StencilOp | `[inline]`
textureUnit() const | vl::RenderState | `[inline]`
type() const | vl::StencilOp | `[inline, virtual]`
~Object() | vl::Object | `[protected, virtual]`
~RenderState() | vl::RenderState | `[inline, virtual]`

Visualization Library v2009.07 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Mon Aug 10 21:41:41 2009.
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