# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::BlendFunc Member List

This is the complete list of members for vl::BlendFunc, including all inherited members.

apply(const Camera *) const | vl::BlendFunc | `[virtual]`
as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
BlendFunc(EBlendFactor src_rgb=BF_SRC_ALPHA, EBlendFactor dst_rgb=BF_ONE_MINUS_SRC_ALPHA, EBlendFactor src_alpha=BF_SRC_ALPHA, EBlendFactor dst_alpha=BF_ONE_MINUS_SRC_ALPHA) | vl::BlendFunc | `[inline]`
className() | vl::BlendFunc | `[inline, virtual]`
decReference() | vl::Object | `[inline]`
disable() const | vl::RenderState | `[inline, virtual]`
dstAlpha() const | vl::BlendFunc | `[inline]`
dstRGB() const | vl::BlendFunc | `[inline]`
enable() const | vl::RenderState | `[inline, virtual]`
incReference() | vl::Object | `[inline]`
initResources() | vl::RenderState | `[inline, virtual]`
mDstAlpha | vl::BlendFunc | `[protected]`
mDstRGB | vl::BlendFunc | `[protected]`
mName | vl::Object | `[protected]`
mSrcAlpha | vl::BlendFunc | `[protected]`
mSrcRGB | vl::BlendFunc | `[protected]`
mTextureUnit | vl::RenderState | `[protected]`
name() const | vl::Object | `[inline]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
operator=(const Object &other) | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
RenderState() | vl::RenderState | `[inline]`
set(EBlendFactor src_rgb, EBlendFactor dst_rgb, EBlendFactor src_alpha, EBlendFactor dst_alpha) | vl::BlendFunc | `[inline]`
set(EBlendFactor src_rgba, EBlendFactor dst_rgba) | vl::BlendFunc | `[inline]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setDstAlpha(EBlendFactor factor) | vl::BlendFunc | `[inline]`
setDstRGB(EBlendFactor factor) | vl::BlendFunc | `[inline]`
setName(const std::string &name) | vl::Object | `[inline]`
setSrcAlpha(EBlendFactor factor) | vl::BlendFunc | `[inline]`
setSrcRGB(EBlendFactor factor) | vl::BlendFunc | `[inline]`
setUnitIndex(int unit_index) | vl::RenderState | `[inline]`
srcAlpha() const | vl::BlendFunc | `[inline]`
srcRGB() const | vl::BlendFunc | `[inline]`
textureUnit() const | vl::RenderState | `[inline]`
type() const | vl::BlendFunc | `[inline, virtual]`
~Object() | vl::Object | `[protected, virtual]`
~RenderState() | vl::RenderState | `[inline, virtual]`

Visualization Library v2009.07 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Mon Aug 10 21:41:40 2009.
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