# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/DepthSortCallback.hpp File Reference

`#include "vl/Actor.hpp"`
`#include "vl/Geometry.hpp"`
`#include "vl/Camera.hpp"`

## Classes

class | vl::DepthSortCallback
| The DepthSortCallback class sorts the primitives of the Geometry object bound to the Actor in which the callback is installed. More...
class | vl::DepthSortCallback::Point< T >
class | vl::DepthSortCallback::Line< T >
class | vl::DepthSortCallback::Triangle< T >
class | vl::DepthSortCallback::Quad< T >
class | vl::DepthSortCallback::PrimitiveZ
class | vl::DepthSortCallback::Sorter_Back_To_Front
class | vl::DepthSortCallback::Sorter_Front_To_Back

## Namespaces

namespace | vl
| Visualization Library namespace.

Visualization Library v2009.07 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Mon Aug 10 21:41:27 2009.
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