# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::Matrix2< scalar_type > Member List

This is the complete list of members for vl::Matrix2< scalar_type >, including all inherited members.

e(int i, int j) const | vl::Matrix2< scalar_type > | `[inline]`
e(int i, int j) | vl::Matrix2< scalar_type > | `[inline]`
inverse(bool *invertible=NULL) const | vl::Matrix2< scalar_type > | `[inline]`
invert(bool *invertible=NULL) | vl::Matrix2< scalar_type > | `[inline]`
isIdentity() const | vl::Matrix2< scalar_type > | `[inline]`
isNull() const | vl::Matrix2< scalar_type > | `[inline]`
Matrix2(const T &m) | vl::Matrix2< scalar_type > | `[inline, explicit]`
Matrix2() | vl::Matrix2< scalar_type > | `[inline]`
Matrix2(scalar_type n) | vl::Matrix2< scalar_type > | `[inline]`
Matrix2(scalar_type e00, scalar_type e01, scalar_type e10, scalar_type e11) | vl::Matrix2< scalar_type > | `[inline, explicit]`
mVec | vl::Matrix2< scalar_type > | `[protected]`
operator!=(const Matrix2 &m) const | vl::Matrix2< scalar_type > | `[inline]`
operator*(scalar_type d) const | vl::Matrix2< scalar_type > | `[inline]`
operator*=(const Matrix2 &m) | vl::Matrix2< scalar_type > | `[inline]`
operator*=(scalar_type d) | vl::Matrix2< scalar_type > | `[inline]`
operator+(const Matrix2 &m) const | vl::Matrix2< scalar_type > | `[inline]`
operator+(scalar_type d) const | vl::Matrix2< scalar_type > | `[inline]`
operator+=(const Matrix2 &m) | vl::Matrix2< scalar_type > | `[inline]`
operator+=(scalar_type d) | vl::Matrix2< scalar_type > | `[inline]`
operator-(const Matrix2 &m) const | vl::Matrix2< scalar_type > | `[inline]`
operator-() const | vl::Matrix2< scalar_type > | `[inline]`
operator-(scalar_type d) const | vl::Matrix2< scalar_type > | `[inline]`
operator-=(const Matrix2 &m) | vl::Matrix2< scalar_type > | `[inline]`
operator-=(scalar_type d) | vl::Matrix2< scalar_type > | `[inline]`
operator/(scalar_type d) const | vl::Matrix2< scalar_type > | `[inline]`
operator/=(scalar_type d) | vl::Matrix2< scalar_type > | `[inline]`
operator=(const Matrix2 &m) | vl::Matrix2< scalar_type > | `[inline]`
operator==(const Matrix2 &m) const | vl::Matrix2< scalar_type > | `[inline]`
operator[](unsigned int i) const | vl::Matrix2< scalar_type > | `[inline]`
operator[](unsigned int i) | vl::Matrix2< scalar_type > | `[inline]`
ptr() | vl::Matrix2< scalar_type > | `[inline]`
ptr() const | vl::Matrix2< scalar_type > | `[inline]`
setIdentity() | vl::Matrix2< scalar_type > | `[inline]`
transpose() | vl::Matrix2< scalar_type > | `[inline]`

Visualization Library v2009.07 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Mon Aug 10 21:41:36 2009.
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