# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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### - i -

- id() : vlMolecule::Atom , vlMolecule::Bond , vlMolecule::Molecule
- ignoreNextMouseMoveEvent() : vl::OpenGLContext
- illum() : vl::ObjMaterial
- image() : vl::ReadPixels , vl::Texture::SetupParams , vlVG::VectorGraphics , vl::DrawPixels::Pixels , vlVG::VectorGraphics
- Image() : vl::Image
- image() : vl::DrawPixels::Pixels
- Image() : vl::Image
- imageBuffer() : vl::Image
- imagePath() : vl::Texture::SetupParams
- imfchan() : vl::ObjTexture
- incidentBonds() : vlMolecule::Molecule
- incidentTriangle() : vl::PolygonSimplifier::Vertex
- incidentTrianglesCount() : vl::PolygonSimplifier::Vertex
- includes() : vl::Sphere
- incReference() : vl::Object
- index() : vl::DrawArrays , vl::DrawElements< index_type, Tgltype, arr_type > , vl::Primitives
- indexCount() : vl::DrawArrays , vl::DrawElements< index_type, Tgltype, arr_type > , vl::Primitives
- indexCountGPU() : vl::DrawElements< index_type, Tgltype, arr_type >
- indexOffset() : vl::PixelTransfer
- indexShift() : vl::PixelTransfer
- indices() : vl::DrawElements< index_type, Tgltype, arr_type >
- info() : vl::Log
- infoLog() : vl::GLSLShader , vl::GLSLProgram
- inherit() : vl::ShaderNode
- init() : vl::MorphingActor , vl::SayArg , vl::Terrain , vl::VisualizationLibrary , vl::ZippedDirectory , vlWin32::Win32Context
- initEnvVars() : vl::VisualizationLibrary
- initEvent() : vl::UIEventListener , vlut::Applet
- initExtensions() : vl::OpenGLContext
- initFloat() : vl::Uniform
- initFrom() : vl::MorphingActor
- initGLUTWindow() : vlGLUT::GLUTWindow
- initialize() : vl::SceneManagerPortals , vlut::Applet
- initialized() : vl::VisualizationLibrary
- initializeGL() : vlQt4::Qt4Widget
- initInt() : vl::Uniform
- initKeymap() : vlGLUT::GLUTWindow
- initMFCWindow() : vlMFC::MFCWindow
- initQt4Widget() : vlQt4::Qt4Widget
- initResources() : vl::Shader , vl::GLSLProgram , vl::RenderState , vl::TextureUnit
- initSDLWindow() : vlSDL::SDLWindow
- initStorage() : vl::FBORenderbufferAttachment
- initUInt() : vl::Uniform
- initWin32Window() : vlWin32::Win32Window
- inputFile() : vl::BufferedStream< Element_Type, Chunk_Size >
- insert() : vl::Collection< T > , vl::String
- insertActor() : vl::ActorKdTree
- instances() : vl::Primitives
- interlineSpacing() : vl::Text
- internalBindAttachment() : vl::FBORenderbufferAttachment
- internalFormat() : vl::Texture
- internalType() : vl::FBORenderbufferAttachment , vl::FBOColorBufferAttachment , vl::FBODepthBufferAttachment , vl::FBOStencilBufferAttachment , vl::FBODepthStencilBufferAttachment
- interpolator() : vl::LinearInterpolatorFloat , vl::LinearInterpolatorDVec3 , vl::CatmullRomInterpolatorFVec4 , vl::LinearInterpolatorFVec3 , vl::CatmullRomInterpolatorFVec3 , vl::CatmullRomInterpolatorFVec2 , vl::CatmullRomInterpolatorFloat , vl::CatmullRomInterpolatorDVec4 , vl::CatmullRomInterpolatorDVec3 , vl::CatmullRomInterpolatorDVec2 , vl::CatmullRomInterpolatorDouble , vl::LinearInterpolatorFVec4 , vl::LinearInterpolatorFVec3 , vl::LinearInterpolatorFVec2 , vl::LinearInterpolatorFloat , vl::LinearInterpolatorDVec4 , vl::LinearInterpolatorDVec3 , vl::LinearInterpolatorDVec2 , vl::LinearInterpolatorDouble
- Interpolator() : vl::Interpolator
- intersect() : vl::RayIntersector
- intersected() : vl::Rect< T >
- intersectGeometry() : vl::RayIntersector
- intersectionPoint() : vl::RayIntersection
- intersections() : vl::RayIntersector
- intersectPolygon() : vl::RayIntersector
- intersectQuad() : vl::RayIntersector
- intersects() : vl::AABB
- intersectTriangle() : vl::RayIntersector
- invalidateCache() : vl::DepthSortCallback
- inverse() : vl::Matrix3< scalar_type > , vl::Matrix2< scalar_type > , vl::Matrix4< scalar_type > , vl::quat
- inverseViewMatrix() : vl::Camera
- invert() : vl::Matrix3< scalar_type > , vl::SampleCoverage , vl::Matrix4< scalar_type > , vl::Matrix2< scalar_type >
- isAdjacentVertex() : vl::PolygonSimplifier::Vertex
- isAtomAdjacent() : vlMolecule::Atom
- isCompressedFormat() : vl::Texture , vl::Image
- isCorrupted() : vl::ZippedDirectory
- isCrease() : vl::EdgeExtractor::Edge
- isCubemap() : vl::Image
- isEnabled() : vl::SceneManager , vl::UIEventListener , vl::RenderingAbstract , vl::Shader , vl::EnableSet , vl::Primitives
- isExtensionSupported() : vl::OpenGLContext
- isIdentity() : vl::Matrix3< scalar_type > , vl::Matrix2< scalar_type > , vl::Matrix4< scalar_type >
- isIncidentTriangle() : vl::PolygonSimplifier::Vertex
- isInside() : vl::AABB
- isKeyPressed() : vl::OpenGLContext
- isNull() : vl::Matrix4< scalar_type > , vl::Vector2< scalar_type > , vl::AABB , vl::Vector3< scalar_type > , vl::Matrix2< scalar_type > , vl::Rect< T > , vl::Vector4< scalar_type > , vl::Matrix3< scalar_type > , vl::Sphere
- isOccludee() : vl::Actor
- isOpen() : vl::VirtualFile , vl::Portal , vl::MemoryFile , vl::ZippedFile , vl::GZipCodec , vl::DiskFile
- isosurfaceActor() : vlVolume::VolumePlot
- isosurfaceEffect() : vlVolume::VolumePlot
- isosurfaceGeometry() : vlVolume::VolumePlot
- isOutside() : vl::Plane
- isPoint() : vl::AABB , vl::Sphere , vl::Rect< T >
- isPointInside() : vl::Viewport
- isProtected() : vl::PolygonSimplifier::Vertex
- isStarted() : vl::Time
- isValid() : vl::Image , vl::Texture

Visualization Library v2009.07 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Mon Aug 10 21:41:32 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.