# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::ZippedFile Member List

This is the complete list of members for vl::ZippedFile, including all inherited members.

as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
clone() const | vl::ZippedFile | `[virtual]`
close() | vl::ZippedFile | `[virtual]`
crc32() | vl::VirtualFile |
decReference() | vl::Object | `[inline]`
endOfFile() const | vl::VirtualFile | `[inline]`
exists() const | vl::ZippedFile | `[virtual]`
extract(char *destination, bool check_sum=true) | vl::ZippedFile |
fillUncompressedBuffer() | vl::ZippedFile | `[protected, virtual]`
incReference() const | vl::Object | `[inline]`
isOpen() const | vl::ZippedFile | `[virtual]`
load(std::vector< char > &data) | vl::VirtualFile |
load(void *buffer, long long max=-1) | vl::VirtualFile |
mAutomaticDelete | vl::Object | `[protected]`
md5() | vl::VirtualFile |
mObjectName | vl::Object | `[protected]`
mPath | vl::VirtualFile | `[protected]`
mReadBytes | vl::ZippedFile | `[protected]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[mutable, protected]`
mUncompressedBuffer | vl::ZippedFile | `[protected]`
mUncompressedBufferPtr | vl::ZippedFile | `[protected]`
mZipBufferIn | vl::ZippedFile | `[protected]`
mZipBufferOut | vl::ZippedFile | `[protected]`
mZippedFileInfo | vl::ZippedFile | `[protected]`
mZStream | vl::ZippedFile | `[protected]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
open(EOpenMode mode) | vl::ZippedFile | `[virtual]`
operator=(const ZippedFile &other) | vl::ZippedFile | `[inline]`
vl::VirtualFile::operator=(const VirtualFile &other) | vl::VirtualFile | `[inline]`
vl::Object::operator=(const Object &other) | vl::Object | `[inline]`
path() const | vl::VirtualFile | `[inline]`
peek(void *buffer, long long byte_count) | vl::VirtualFile |
position() const | vl::VirtualFile |
position_Implementation() const | vl::ZippedFile | `[inline, protected, virtual]`
read(void *buffer, long long byte_count) | vl::VirtualFile |
read16(void *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
read16(void *buffer, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
read32(void *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
read32(void *buffer, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
read64(void *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
read64(void *buffer, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
read_Implementation(void *buffer, long long bytes_to_read) | vl::ZippedFile | `[protected, virtual]`
readDouble(bool little_endian_data=true) | vl::VirtualFile |
readDouble(double *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
readFloat(bool little_endian_data=true) | vl::VirtualFile |
readFloat(float *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
readSInt16(bool little_endian_data=true) | vl::VirtualFile |
readSInt16(short *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
readSInt32(bool little_endian_data=true) | vl::VirtualFile |
readSInt32(int *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
readSInt64(bool little_endian_data=true) | vl::VirtualFile |
readSInt64(long long *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
readSInt8() | vl::VirtualFile |
readSInt8(char *buffer, long long count) | vl::VirtualFile |
readUInt16(bool little_endian_data=true) | vl::VirtualFile |
readUInt16(unsigned short *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
readUInt32(bool little_endian_data=true) | vl::VirtualFile |
readUInt32(unsigned int *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
readUInt64(bool little_endian_data=true) | vl::VirtualFile |
readUInt64(unsigned long long *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
readUInt8() | vl::VirtualFile |
readUInt8(unsigned char *buffer, long long count) | vl::VirtualFile |
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
resetStream() | vl::ZippedFile |
seekCur(long long offset) | vl::VirtualFile |
seekEnd(long long offset) | vl::VirtualFile |
seekSet(long long offset) | vl::VirtualFile |
seekSet_Implementation(long long) | vl::ZippedFile | `[protected, virtual]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setObjectName(const char *name) | vl::Object | `[inline]`
setPath(const String &name) | vl::VirtualFile | `[inline]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
setZippedFileInfo(ZippedFileInfo *info) | vl::ZippedFile |
size() const | vl::ZippedFile | `[virtual]`
VirtualFile(const VirtualFile &other) | vl::VirtualFile | `[inline, protected]`
VirtualFile() | vl::VirtualFile | `[inline]`
write(const void *buffer, long long byte_count) | vl::VirtualFile |
write16(const void *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
write16(const void *buffer, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
write32(const void *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
write32(const void *buffer, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
write64(const void *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
write64(const void *buffer, bool little_endian_data=true) | vl::VirtualFile | `[protected]`
write_Implementation(const void *, long long) | vl::ZippedFile | `[inline, protected, virtual]`
writeDouble(double data, bool little_endian_data=true) | vl::VirtualFile |
writeDouble(const double *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
writeFloat(float data, bool little_endian_data=true) | vl::VirtualFile |
writeFloat(const float *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
writeSInt16(short data, bool little_endian_data=true) | vl::VirtualFile |
writeSInt16(const short *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
writeSInt32(int data, bool little_endian_data=true) | vl::VirtualFile |
writeSInt32(const int *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
writeSInt64(long long data, bool little_endian_data=true) | vl::VirtualFile |
writeSInt64(const long long *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
writeSInt8(char data) | vl::VirtualFile |
writeSInt8(const char *buffer, long long count) | vl::VirtualFile |
writeUInt16(unsigned short data, bool little_endian_data=true) | vl::VirtualFile |
writeUInt16(const unsigned short *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
writeUInt32(unsigned int data, bool little_endian_data=true) | vl::VirtualFile |
writeUInt32(const unsigned int *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
writeUInt64(unsigned long long data, bool little_endian_data=true) | vl::VirtualFile |
writeUInt64(const unsigned long long *buffer, long long count, bool little_endian_data=true) | vl::VirtualFile |
writeUInt8(unsigned char data) | vl::VirtualFile |
writeUInt8(const unsigned char *buffer, long long count) | vl::VirtualFile |
ZippedFile() | vl::ZippedFile |
zippedFileInfo() const | vl::ZippedFile |
zippedFileInfo() | vl::ZippedFile |
~Object() | vl::Object | `[protected, virtual]`
~ZippedFile() | vl::ZippedFile |

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:44:20.
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