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A lightweight C++ OpenGL middleware for 2D/3D graphics

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# D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlGraphics/plugins/COLLADA/ioDae.hpp

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    00001 /**************************************************************************************/
    00002 /*                                                                                    */
    00003 /*  Visualization Library                                                             */
    00004 /*  http://www.visualizationlibrary.org                                               */
    00005 /*                                                                                    */
    00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
    00007 /*  All rights reserved.                                                              */
    00008 /*                                                                                    */
    00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
    00010 /*  are permitted provided that the following conditions are met:                     */
    00011 /*                                                                                    */
    00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
    00013 /*  list of conditions and the following disclaimer.                                  */
    00014 /*                                                                                    */
    00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
    00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
    00017 /*  other materials provided with the distribution.                                   */
    00018 /*                                                                                    */
    00019 /*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND   */
    00020 /*  ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED     */
    00021 /*  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE            */
    00022 /*  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR  */
    00023 /*  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES    */
    00024 /*  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;      */
    00025 /*  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON    */
    00026 /*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT           */
    00027 /*  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS     */
    00028 /*  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.                      */
    00029 /*                                                                                    */
    00030 /**************************************************************************************/
    00031
    00032 #ifndef LoadWriterDae_INCLUDE_ONCE
    00033 #define LoadWriterDae_INCLUDE_ONCE
    00034
    00035 #include <vlGraphics/link_config.hpp>
    00036 #include <vlCore/VirtualFile.hpp>
    00037 #include <vlCore/ResourceLoadWriter.hpp>
    00038 #include <vlCore/ResourceDatabase.hpp>
    00039
    00040 namespace vl
    00041 {
    00042 //---------------------------------------------------------------------------
    00043 // LoadWriterDae
    00044 //---------------------------------------------------------------------------
    00048   class LoadWriterDae: public ResourceLoadWriter
    00049   {
    00050     VL_INSTRUMENT_CLASS(vl::LoadWriterDae, ResourceLoadWriter)
    00051
    00052   public:
    00054     class LoadOptions: public Object
    00055     {
    00056     public:
    00057       enum TransparencyOption
    00058       {
    00059         TransparencyKeep,
    00060         TransparencyInvert,
    00061         TransparencyAuto
    00062       };
    00063
    00064     public:
    00065       LoadOptions()
    00066       {
    00067         mInvertTransparency = TransparencyAuto;
    00068         mUseAlwaysMipmapping = true;
    00069         mFlattenTransformHierarchy = true;
    00070         mComputeMissingNormals = true;
    00071         mFixBadNormals = true;
    00072         mMergeDrawCalls = true;
    00073         mExtractSkins = false;
    00074         mLightMeshSize = 0;
    00075         mExportLights = false;
    00076       }
    00077
    00079       void setFlattenTransformHierarchy(bool flatten) { mFlattenTransformHierarchy = flatten; }
    00080
    00082       bool flattenTransformHierarchy() const { return mFlattenTransformHierarchy; }
    00083
    00085       void setUseAlwaysMipmapping(bool use) { mUseAlwaysMipmapping = use; }
    00086
    00088       bool useAlwaysMipmapping() const { return mUseAlwaysMipmapping; }
    00089
    00091       void setInvertTransparency(TransparencyOption invert) { mInvertTransparency = invert; }
    00092
    00094       TransparencyOption invertTransparency() const { return mInvertTransparency; }
    00095
    00097       void setComputeMissingNormals(bool compute) { mComputeMissingNormals = compute; }
    00098
    00100       bool computeMissingNormals() const { return mComputeMissingNormals; }
    00101
    00103       void setFixBadNormals(bool fix) { mFixBadNormals = fix; }
    00104
    00106       bool fixBadNormals() const { return mFixBadNormals; }
    00107
    00109       void setExtractSkins(bool extract) { mExtractSkins = extract; }
    00110
    00112       bool extractSkins() const { return mExtractSkins; }
    00113
    00115       void setMergeDrawCalls(bool merge) { mMergeDrawCalls = merge; }
    00116
    00118       bool mergeDrawCalls() const { return mMergeDrawCalls; }
    00119
    00123       void setLightMeshSize(float size) { mLightMeshSize = size; }
    00124
    00128       float lightMeshSize() const { return mLightMeshSize; }
    00129
    00131       void setExportLights(bool exp_lights) { mExportLights = exp_lights; }
    00132
    00134       bool exportLights() const { return mExportLights; }
    00135
    00136     protected:
    00137       TransparencyOption mInvertTransparency;
    00138       bool mFlattenTransformHierarchy;
    00139       bool mUseAlwaysMipmapping;
    00140       bool mComputeMissingNormals;
    00141       bool mFixBadNormals;
    00142       bool mExtractSkins;
    00143       bool mMergeDrawCalls;
    00144       float mLightMeshSize;
    00145       bool mExportLights;
    00146     };
    00147
    00148   public:
    00149     static VLGRAPHICS_EXPORT ref<ResourceDatabase> load(const String& path, const LoadOptions* options);
    00150
    00151     static VLGRAPHICS_EXPORT ref<ResourceDatabase> load(VirtualFile* file, const LoadOptions* options);
    00152
    00153     LoadWriterDae(): ResourceLoadWriter("|dae|", "|dae|")
    00154     {
    00155       mLoadOptions = new LoadOptions;
    00156     }
    00157
    00158     ref<ResourceDatabase> loadResource(const String& path) const
    00159     {
    00160       return load(path, loadOptions());
    00161     }
    00162
    00163     ref<ResourceDatabase> loadResource(VirtualFile* file) const
    00164     {
    00165       return load(file, loadOptions());
    00166     }
    00167
    00169     bool writeResource(const String& /*path*/, ResourceDatabase* /*resource*/) const
    00170     {
    00171       return false;
    00172     }
    00173
    00175     bool writeResource(VirtualFile* /*file*/, ResourceDatabase* /*resource*/) const
    00176     {
    00177       return false;
    00178     }
    00179
    00180     // --- options ---
    00181
    00182     const LoadOptions* loadOptions() const { return mLoadOptions.get(); }
    00183
    00184     LoadOptions* loadOptions() { return mLoadOptions.get(); }
    00185
    00186   protected:
    00187     ref<LoadOptions> mLoadOptions;
    00188   };
    00189 //---------------------------------------------------------------------------
    00190 }
    00191
    00192 #endif

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:43:40.
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