# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlGraphics/RenderingAbstract.cpp

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    00001 /**************************************************************************************/
    00002 /*                                                                                    */
    00003 /*  Visualization Library                                                             */
    00004 /*  http://www.visualizationlibrary.org                                               */
    00005 /*                                                                                    */
    00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
    00007 /*  All rights reserved.                                                              */
    00008 /*                                                                                    */
    00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
    00010 /*  are permitted provided that the following conditions are met:                     */
    00011 /*                                                                                    */
    00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
    00013 /*  list of conditions and the following disclaimer.                                  */
    00014 /*                                                                                    */
    00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
    00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
    00017 /*  other materials provided with the distribution.                                   */
    00018 /*                                                                                    */
    00019 /*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND   */
    00020 /*  ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED     */
    00021 /*  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE            */
    00022 /*  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR  */
    00023 /*  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES    */
    00024 /*  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;      */
    00025 /*  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON    */
    00026 /*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT           */
    00027 /*  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS     */
    00028 /*  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.                      */
    00029 /*                                                                                    */
    00030 /**************************************************************************************/
    00031
    00032 #include <vlGraphics/RenderingAbstract.hpp>
    00033 #include <vlGraphics/RenderEventCallback.hpp>
    00034 #include <vlGraphics/Rendering.hpp>
    00035
    00036 using namespace vl;
    00037
    00038 //------------------------------------------------------------------------------
    00039 RenderingAbstract::RenderingAbstract()
    00040 {
    00041   VL_DEBUG_SET_OBJECT_NAME()
    00042   mFrameClock = 0.0f;
    00043   mEnableMask = 0xFFFFFFFF;
    00044   mOnStartedCallbacks  = new Collection<RenderEventCallback>;
    00045   mOnFinishedCallbacks = new Collection<RenderEventCallback>;
    00046 }
    00047 //------------------------------------------------------------------------------
    00048 RenderingAbstract& RenderingAbstract::operator=(const RenderingAbstract& other)
    00049 {
    00050   super::operator=(other);
    00051
    00052   mFrameClock          = other.mFrameClock;
    00053   mEnableMask          = other.mEnableMask;
    00054   *mOnStartedCallbacks  = *other.mOnStartedCallbacks;
    00055   *mOnFinishedCallbacks = *other.mOnFinishedCallbacks;
    00056   return *this;
    00057 }
    00058 //------------------------------------------------------------------------------
    00059 void RenderingAbstract::dispatchOnRenderingStarted()
    00060 {
    00061   Collection<RenderEventCallback>& cb = *mOnStartedCallbacks;
    00062   for(int i=0; i<cb.size(); ++i)
    00063   {
    00064     if ( cb[i]->isEnabled() && cb[i]->onRenderingStarted(this) && cb[i]->removeAfterCall() )
    00065     {
    00066       onStartedCallbacks()->eraseAt( i );
    00067       --i;
    00068     }
    00069   }
    00070 }
    00071 //------------------------------------------------------------------------------
    00072 void RenderingAbstract::dispatchOnRenderingFinished()
    00073 {
    00074   Collection<RenderEventCallback>& cb = *mOnFinishedCallbacks;
    00075   for(int i=0; i<cb.size(); ++i)
    00076   {
    00077     if ( cb[i]->isEnabled() && cb[i]->onRenderingFinished(this) && cb[i]->removeAfterCall() )
    00078     {
    00079       onFinishedCallbacks()->eraseAt( i );
    00080       --i;
    00081     }
    00082   }
    00083 }
    00084 //------------------------------------------------------------------------------

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:43:42.
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