# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

[Home] [Tutorials] [All Classes] [Grouped Classes]

### - _ -

- _AFX_ALL_WARNINGS : StdAfx.h
- _ATL_CSTRING_EXPLICIT_CONSTRUCTORS : StdAfx.h

### - b -

- BIG_CONSTANT : MurmurHash3.cpp
- BUFFER_SIZE : ioDAT.cpp

### - c -

- CALLBACK : Tessellator.hpp
- CONTEXT_COMPATIBILITY_PROFILE_BIT : OpenGL.cpp
- CONTEXT_CORE_PROFILE_BIT : OpenGL.cpp
- CONTEXT_PROFILE_MASK : OpenGL.cpp

### - f -

- FORCE_INLINE : MurmurHash3.cpp
- FT_ERROR_END_LIST : Font.cpp
- FT_ERROR_START_LIST : Font.cpp
- FT_ERRORDEF : Font.cpp

### - g -

- GET_OR_CREATE : Shader.cpp
- GET_OR_CREATE_IDX : Shader.cpp

### - i -

- ID_3D_EDITOR_CHUNK : io3DS.cpp
- ID_3DS_VERSION : io3DS.cpp
- ID_COLOR_24 : io3DS.cpp
- ID_COLOR_F : io3DS.cpp
- ID_FACE_LIST : io3DS.cpp
- ID_FACE_MATERIAL_LIST : io3DS.cpp
- ID_FLOAT_PERCENTAGE : io3DS.cpp
- ID_HIERARCHY : io3DS.cpp
- ID_INT_PERCENTAGE : io3DS.cpp
- ID_KEY_FRAMES_START_END : io3DS.cpp
- ID_KEY_SPOTLIGHT_NODE_TAG : io3DS.cpp
- ID_KEYF_NODE_ID : io3DS.cpp
- ID_KEYF_OBJDES : io3DS.cpp
- ID_KEYF_OBJHIERARCH : io3DS.cpp
- ID_KEYF_OBJPIVOT : io3DS.cpp
- ID_KEYF_POSITION_TRACK : io3DS.cpp
- ID_KEYF_ROTATION_TRACK : io3DS.cpp
- ID_KEYF_SCALE_TRACK : io3DS.cpp
- ID_KEYFRAMER_CHUNK : io3DS.cpp
- ID_LIN_COLOR_24 : io3DS.cpp
- ID_LIN_COLOR_F : io3DS.cpp
- ID_LOCAL_COORDS_SYSTEM : io3DS.cpp
- ID_MAIN_CHUNK : io3DS.cpp
- ID_MAPPING_COORDS : io3DS.cpp
- ID_MAT_AMBIENT : io3DS.cpp
- ID_MAT_DIFFUSE : io3DS.cpp
- ID_MAT_MAP_ROTATION : io3DS.cpp
- ID_MAT_MAP_TILING : io3DS.cpp
- ID_MAT_MAPNAME : io3DS.cpp
- ID_MAT_SHININESS_PERCENT : io3DS.cpp
- ID_MAT_SHININESS_STRENGTH_PERCENT : io3DS.cpp
- ID_MAT_SPECULAR : io3DS.cpp
- ID_MAT_TEXMAP : io3DS.cpp
- ID_MAT_TEXMAP2 : io3DS.cpp
- ID_MAT_TRANSPARENCY : io3DS.cpp
- ID_MAT_TWO_SIDE : io3DS.cpp
- ID_MAT_UOFFSET : io3DS.cpp
- ID_MAT_USCALE : io3DS.cpp
- ID_MAT_VOFFSET : io3DS.cpp
- ID_MAT_VSCALE : io3DS.cpp
- ID_MATERIAL_BLOCK : io3DS.cpp
- ID_MATERIAL_NAME : io3DS.cpp
- ID_OBJECT_BLOCK : io3DS.cpp
- ID_PARENT_OBJECT : io3DS.cpp
- ID_PIVOT_LIMITS : io3DS.cpp
- ID_PIVOT_OBJECT : io3DS.cpp
- ID_PIVOT_ORDER : io3DS.cpp
- ID_SMOOTHING_GROUP_LIST : io3DS.cpp
- ID_TRIANGULAR_MESH : io3DS.cpp
- ID_VERTEX_LIST : io3DS.cpp
- ID_XLATE_RANGE : io3DS.cpp
- INPUT_BUF_SIZE : ioJPG.cpp
- IS_BGR8 : ioDDS.cpp
- IS_BGRA8 : ioDDS.cpp
- IS_BGRX8 : ioDDS.cpp
- IS_DXT1 : ioDDS.cpp
- IS_DXT3 : ioDDS.cpp
- IS_DXT5 : ioDDS.cpp
- IS_GRAY8 : ioDDS.cpp
- IS_GRAY8_ALPHA8 : ioDDS.cpp
- IS_PALETTE8 : ioDDS.cpp

### - n -

- NAME_CHAR_COUNT : vlMOL2.cpp
- NULL : OpenGLDefs.hpp

### - o -

- OUTPUT_BUF_SIZE : ioJPG.cpp

### - p -

- PRINT_INFO : OpenGL.cpp

### - r -

- ROTL32 : MurmurHash3.cpp
- ROTL64 : MurmurHash3.cpp

### - s -

- SET_TEXT_COLOR_BLUE : Log.cpp
- SET_TEXT_COLOR_GREEN : Log.cpp
- SET_TEXT_COLOR_PURPLE : Log.cpp
- SET_TEXT_COLOR_RED : Log.cpp
- SET_TEXT_COLOR_YELLOW : Log.cpp
- SHUFFLE_VERTICES : PolygonSimplifier.cpp

### - v -

- VC_EXTRALEAN : StdAfx.h
- VL_ACTOR_USER_DATA : config.hpp
- VL_CHECK : checks.hpp
- VL_CHECK_OGL : OpenGL.hpp
- VL_COMPILE_TIME_CHECK : checks.hpp
- VL_DEBUG_LIVING_OBJECTS : config.hpp
- VL_DEBUG_SET_OBJECT_NAME : config.hpp
- VL_DECLARE_FLAGS : Flags.hpp
- VL_DEFAULT_BUFFER_BYTE_ALIGNMENT : config.hpp
- VL_EXTENSION : OpenGL.cpp , OpenGL.hpp
- VL_FAST_SQUARE_ROOTS : config.hpp
- VL_FLOAT_INVSQRT : Vector2.hpp
- VL_FLOAT_SQRT : Vector2.hpp
- VL_FORCE_CHECKS : config.hpp
- VL_GLES_EXTENSION : OpenGL.cpp , OpenGL.hpp
- VL_glLoadMatrix : config.hpp
- VL_glMultMatrix : config.hpp
- VL_GROUP : TypeInfo.hpp
- VL_INSTRUMENT_ABSTRACT_BASE_CLASS : TypeInfo.hpp
- VL_INSTRUMENT_ABSTRACT_CLASS : TypeInfo.hpp
- VL_INSTRUMENT_ABSTRACT_CLASS_2 : TypeInfo.hpp
- VL_INSTRUMENT_BASE_CLASS : TypeInfo.hpp
- VL_INSTRUMENT_CLASS : TypeInfo.hpp
- VL_INSTRUMENT_CLASS_2 : TypeInfo.hpp
- VL_IS_POW_2 : Texture.cpp
- VL_LOG : Log.hpp
- VL_LOG_BUG : Log.hpp
- VL_LOG_DEBUG : Log.hpp
- VL_LOG_ERROR : Log.hpp
- VL_LOG_NOTIFY : Log.hpp
- VL_LOG_PRINT : Log.hpp
- VL_LOG_WARNING : Log.hpp
- VL_MAX_ACTOR_LOD : config.hpp
- VL_MAX_EFFECT_LOD : config.hpp
- VL_MAX_GENERIC_VERTEX_ATTRIB : config.hpp
- VL_MAX_TEXTURE_UNITS : config.hpp
- VL_MAX_TIMERS : config.hpp
- VL_MESSAGEBOX_CHECK : config.hpp
- VL_OBJECT_USER_DATA : config.hpp
- VL_PIPELINE_PRECISION : config.hpp
- VL_PLATFORM_DEFAULT_ENCODING : String.hpp
- VL_SERIALIZER_VERSION : VLXWrappers.hpp
- VL_SHADER_USER_DATA : config.hpp
- VL_STRING_COPY_ON_WRITE : config.hpp
- VL_TO_STR : TypeInfo.hpp
- VL_TRANSFORM_USER_DATA : config.hpp
- VL_TRAP : checks.hpp
- VL_WARN : checks.hpp
- VLCORE_EXPORT : config.hpp
- VLEGL_EXPORT : link_config.hpp
- VLGLUT_EXPORT : link_config.hpp
- VLGRAPHICS_EXPORT : link_config.hpp
- VLMFC_EXPORT : link_config.hpp
- VLMOLECULE_EXPORT : link_config.hpp
- VLQT4_EXPORT : link_config.hpp
- VLSDL_EXPORT : link_config.hpp
- VLVG_EXPORT : link_config.hpp
- VLVOLUME_EXPORT : link_config.hpp
- VLWIN32_EXPORT : link_config.hpp
- VLWX_EXPORT : link_config.hpp
- VLX_IMPORT_CHECK_RETURN : VLXWrappers.hpp
- VLX_IMPORT_CHECK_RETURN_NULL : VLXWrappers.hpp

### - w -

- WINVER : StdAfx.h

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:45:03.
Permission is granted to use this page to write and publish articles regarding Visualization Library.