# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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- EnablesMap : vl::ShaderNode
- flag_storage : vl::Flags< T_FlagEnum >
- flag_type : vl::Flags< T_FlagEnum >
- index_type : vl::DrawElements< arr_type > , vl::MultiDrawElements< arr_type > , vl::DrawRangeElements< arr_type >
- Points : vl::BezierPatch
- RenderStatesMap : vl::ShaderNode
- scalar_type : vl::Matrix2< T_Scalar > , vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type > , vl::VLXArrayTemplate< T > , vl::Vector4< T_Scalar > , vl::Vector3< T_Scalar > , vl::Vector2< T_Scalar > , vl::Quaternion< T_Scalar > , vl::Matrix4< T_Scalar > , vl::Matrix3< T_Scalar >
- uint32 : vl::MersenneTwister
- UniformsMap : vl::ShaderNode
- vector_type : vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type >

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:44:01.
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