# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::DaeLoader Member List

This is the complete list of members for vl::DaeLoader, including all inherited members.

bindMaterials(Dae::Node *dae_node, Dae::Mesh *dae_mesh, domBind_materialRef bind_material) | vl::DaeLoader | `[protected]`
DaeLoader() | vl::DaeLoader |
generateGeometry(Dae::Primitive *primitive, const char *name) | vl::DaeLoader | `[protected]`
getSemantic(const char *semantic) | vl::DaeLoader | `[protected, static]`
getSemanticString(Dae::EInputSemantic semantic) | vl::DaeLoader | `[protected, static]`
getSource(daeElement *source_el) | vl::DaeLoader | `[protected]`
load(VirtualFile *file) | vl::DaeLoader |
loadImages(const domImage_Array &images) | vl::DaeLoader | `[protected]`
loadOptions() const | vl::DaeLoader | `[inline]`
mAssumeOpaque | vl::DaeLoader | `[protected]`
mDAE | vl::DaeLoader | `[protected]`
mDaeNewParams | vl::DaeLoader | `[protected]`
mDefaultFX | vl::DaeLoader | `[protected]`
mEffects | vl::DaeLoader | `[protected]`
mFilePath | vl::DaeLoader | `[protected]`
mImages | vl::DaeLoader | `[protected]`
mInvertTransparency | vl::DaeLoader | `[protected]`
mLights | vl::DaeLoader | `[protected]`
mLoadOptions | vl::DaeLoader | `[protected]`
mMaterials | vl::DaeLoader | `[protected]`
mMeshes | vl::DaeLoader | `[protected]`
mNodes | vl::DaeLoader | `[protected]`
mResources | vl::DaeLoader | `[protected]`
mScene | vl::DaeLoader | `[protected]`
mSources | vl::DaeLoader | `[protected]`
mUpMatrix | vl::DaeLoader | `[protected]`
parseAsset(domElement *root) | vl::DaeLoader | `[protected]`
parseColor(const domProfile_COMMON *common, const T_color_or_texture &color_or_texture, Dae::ColorOrTexture *out_col) | vl::DaeLoader | `[protected]`
parseEffects(daeElement *library) | vl::DaeLoader | `[protected]`
parseGeometry(daeElement *geometry) | vl::DaeLoader | `[protected]`
parseImages(daeElement *library) | vl::DaeLoader | `[protected]`
parseInputs(Dae::Primitive *dae_primitive, const domInputLocalOffset_Array &input_arr, const std::vector< ref< Dae::Input > > &vertex_inputs) | vl::DaeLoader | `[protected]`
parseLight(domLight *, Transform *) | vl::DaeLoader | `[protected]`
parseMaterials(daeElement *library) | vl::DaeLoader | `[protected]`
parseNode(daeElement *el, Dae::Node *parent) | vl::DaeLoader | `[protected]`
percentDecode(const char *uri) | vl::DaeLoader | `[protected, static]`
prepareTexture2D(Dae::Sampler2D *sampler2D) | vl::DaeLoader | `[protected]`
reset() | vl::DaeLoader | `[protected]`
resources() const | vl::DaeLoader | `[inline]`
resources() | vl::DaeLoader | `[inline]`
setLoadOptions(const LoadWriterDae::LoadOptions *options) | vl::DaeLoader | `[inline]`
setup_vl_Effect(Dae::Material *mat) | vl::DaeLoader | `[protected]`
setupLights() | vl::DaeLoader | `[protected]`
translateSampleFilter(domFx_sampler_filter_common filter) | vl::DaeLoader | `[protected, static]`
translateWrapMode(domFx_sampler_wrap_common wrap) | vl::DaeLoader | `[protected, static]`

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:44:41.
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