# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::EdgeExtractor::Edge Member List

This is the complete list of members for vl::EdgeExtractor::Edge, including all inherited members.

Edge() | vl::EdgeExtractor::Edge | `[inline]`
Edge(const fvec3 &v1, const fvec3 &v2) | vl::EdgeExtractor::Edge | `[inline]`
isCrease() const | vl::EdgeExtractor::Edge | `[inline]`
mIsCrease | vl::EdgeExtractor::Edge | `[protected]`
mNormal1 | vl::EdgeExtractor::Edge | `[protected]`
mNormal2 | vl::EdgeExtractor::Edge | `[protected]`
mVertex1 | vl::EdgeExtractor::Edge | `[protected]`
mVertex2 | vl::EdgeExtractor::Edge | `[protected]`
normal1() const | vl::EdgeExtractor::Edge | `[inline]`
normal2() const | vl::EdgeExtractor::Edge | `[inline]`
operator<(const Edge &other) const | vl::EdgeExtractor::Edge | `[inline]`
operator==(const Edge &other) const | vl::EdgeExtractor::Edge | `[inline]`
setIsCrease(bool iscrease) | vl::EdgeExtractor::Edge | `[inline]`
setNormal1(const fvec3 &v) | vl::EdgeExtractor::Edge | `[inline]`
setNormal2(const fvec3 &v) | vl::EdgeExtractor::Edge | `[inline]`
setVertex1(const fvec3 &v) | vl::EdgeExtractor::Edge | `[inline]`
setVertex2(const fvec3 &v) | vl::EdgeExtractor::Edge | `[inline]`
vertex1() const | vl::EdgeExtractor::Edge | `[inline]`
vertex2() const | vl::EdgeExtractor::Edge | `[inline]`

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:44:34.
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