# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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### - n -

- name() : vl::TypeInfo , vl::PlyLoader::PlyPropertyAbstract , vl::Uniform , vl::PlyLoader::PlyElement , vl::AtomInfo
- NaN() : vl::half
- nearFarClippingPlanesOptimized() : vl::Rendering
- nearPlane() : vl::Camera
- needsDoublePrecision() : vl::VLXVisitorExportToVLB
- newElement() : vl::PlyLoader
- newToken() : vl::RenderQueue
- next() : vl::IndexIteratorDrawArrays , vl::IndexIteratorElements< TArray > , vl::TriangleIteratorAbstract , vl::TriangleIteratorIndexed< TArray > , vl::TriangleIteratorDirect , vl::TriangleIteratorMulti< TArray > , vl::TriangleIterator , vl::ResourceDatabase , vl::IndexIteratorAbstract , vl::IndexIterator
- ni() : vl::ObjMaterial
- Node() : vl::Dae::Node
- normal() : vl::Plane , vl::Billboard , vl::OpenGLContext , vl::PolygonSimplifier::Triangle , vl::Portal
- Normal() : vl::Normal
- normal1() : vl::EdgeExtractor::Edge
- normal2() : vl::EdgeExtractor::Edge
- normalArray() : vl::Geometry , vl::IVertexAttribSet , vl::ObjLoader , vl::IVertexAttribSet
- normalHQ() : vl::Volume
- normalize() : vl::ArrayAbstract , vl::Quaternion< T_Scalar > , vl::Vector2< T_Scalar > , vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type > , vl::Vector3< T_Scalar > , vl::Vector4< T_Scalar > , vl::VertexAttribInfo
- normalizeSlashes() : vl::String
- normalLQ() : vl::Volume
- notify() : vl::Log
- ns() : vl::ObjMaterial
- null() : vl::String , vl::Viewport

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:44:01.
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