# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlGraphics/DepthSortCallback.hpp File Reference

`#include <vlGraphics/Actor.hpp>`
`#include <vlGraphics/Geometry.hpp>`
`#include <vlGraphics/Camera.hpp>`

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## Classes

class | vl::DepthSortCallback
| DepthSortCallback sorts the primitives of the Geometry bound to the Actor in which the callback is installed. More...
class | vl::DepthSortCallback::Point< T >
class | vl::DepthSortCallback::Line< T >
class | vl::DepthSortCallback::Triangle< T >
class | vl::DepthSortCallback::Quad< T >
class | vl::DepthSortCallback::PrimitiveZ
class | vl::DepthSortCallback::Sorter_Back_To_Front
class | vl::DepthSortCallback::Sorter_Front_To_Back

## Namespaces

namespace | vl

| Visualization Library namespace.

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:43:51.
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