# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::VLXSerializer Member List

This is the complete list of members for vl::VLXSerializer, including all inherited members.

as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
canExport(const Object *obj) const | vl::VLXSerializer |
canImport(const VLXStructure *st) const | vl::VLXSerializer |
decReference() | vl::Object | `[inline]`
directive(const char *directive) const | vl::VLXSerializer | `[inline]`
documentURL() const | vl::VLXSerializer | `[inline]`
EError enum name | vl::VLXSerializer |
eraseAllDirectives() | vl::VLXSerializer | `[inline]`
eraseDirective(const char *directive) | vl::VLXSerializer | `[inline]`
error() const | vl::VLXSerializer | `[inline]`
errorString() const | vl::VLXSerializer |
ExportError enum value | vl::VLXSerializer |
exportVLX(const Object *obj) | vl::VLXSerializer |
generateID(const char *prefix) | vl::VLXSerializer |
getExportedObject(const Object *obj) | vl::VLXSerializer |
getImportedStructure(const VLXStructure *st) | vl::VLXSerializer |
getMetadata(const char *key) | vl::VLXSerializer | `[inline]`
getMetadata(const char *key) const | vl::VLXSerializer | `[inline]`
hasDirective(const char *directive) | vl::VLXSerializer | `[inline]`
ImportError enum value | vl::VLXSerializer |
importVLX(const VLXStructure *st) | vl::VLXSerializer |
incReference() const | vl::Object | `[inline]`
loadVLB(const String &path, bool start_fresh=true) | vl::VLXSerializer |
loadVLB(VirtualFile *file, bool start_fresh=true) | vl::VLXSerializer |
loadVLT(const String &path, bool start_fresh=true) | vl::VLXSerializer |
loadVLT(VirtualFile *file, bool start_fresh=true) | vl::VLXSerializer |
mAutomaticDelete | vl::Object | `[protected]`
metadata() | vl::VLXSerializer | `[inline]`
metadata() const | vl::VLXSerializer | `[inline]`
mObjectName | vl::Object | `[protected]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[mutable, protected]`
NoError enum value | vl::VLXSerializer |
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
operator=(const Object &other) | vl::Object | `[inline]`
ReadError enum value | vl::VLXSerializer |
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
registerExportedObject(const Object *obj, VLXStructure *st) | vl::VLXSerializer |
registerImportedStructure(const VLXStructure *st, Object *obj) | vl::VLXSerializer |
registry() | vl::VLXSerializer | `[inline]`
registry() const | vl::VLXSerializer | `[inline]`
reset() | vl::VLXSerializer | `[inline]`
resolvePath(std::string &path) | vl::VLXSerializer |
saveVLB(const String &path, const Object *obj, bool start_fresh=true) | vl::VLXSerializer |
saveVLB(VirtualFile *file, const Object *obj, bool start_fresh=true) | vl::VLXSerializer |
saveVLT(const String &path, const Object *obj, bool start_fresh=true) | vl::VLXSerializer |
saveVLT(VirtualFile *file, const Object *obj, bool start_fresh=true) | vl::VLXSerializer |
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setDirective(const char *directive, const char *value) | vl::VLXSerializer | `[inline]`
setDocumentURL(const String &location) | vl::VLXSerializer | `[inline]`
setError(EError err) | vl::VLXSerializer | `[inline]`
setObjectName(const char *name) | vl::Object | `[inline]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
setRegistry(const VLXRegistry *registry) | vl::VLXSerializer | `[inline]`
signalExportError(const String &str) | vl::VLXSerializer |
signalImportError(const String &str) | vl::VLXSerializer |
VLXSerializer() | vl::VLXSerializer | `[inline]`
WriteError enum value | vl::VLXSerializer |
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:44:18.
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