# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

[Home] [Tutorials] [All Classes] [Grouped Classes]

# vl::Glyph Member List

This is the complete list of members for vl::Glyph, including all inherited members.

advance() const | vl::Glyph | `[inline]`
as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
decReference() | vl::Object | `[inline]`
font() const | vl::Glyph | `[inline]`
Glyph() | vl::Glyph | `[inline]`
glyphIndex() const | vl::Glyph | `[inline]`
height() const | vl::Glyph | `[inline]`
incReference() const | vl::Object | `[inline]`
left() const | vl::Glyph | `[inline]`
mAdvance | vl::Glyph | `[protected]`
mAutomaticDelete | vl::Object | `[protected]`
mFont | vl::Glyph | `[protected]`
mGlyphIndex | vl::Glyph | `[protected]`
mHeight | vl::Glyph | `[protected]`
mLeft | vl::Glyph | `[protected]`
mObjectName | vl::Object | `[protected]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[mutable, protected]`
mS0 | vl::Glyph | `[protected]`
mS1 | vl::Glyph | `[protected]`
mT0 | vl::Glyph | `[protected]`
mT1 | vl::Glyph | `[protected]`
mTextureHandle | vl::Glyph | `[protected]`
mTop | vl::Glyph | `[protected]`
mWidth | vl::Glyph | `[protected]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
vl::Object::operator=(const Object &other) | vl::Object | `[inline]`
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
s0() const | vl::Glyph | `[inline]`
s1() const | vl::Glyph | `[inline]`
setAdvance(const fvec2 &advance) | vl::Glyph | `[inline]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setFont(Font *font) | vl::Glyph | `[inline]`
setGlyphIndex(unsigned int glyph_index) | vl::Glyph | `[inline]`
setHeight(int height) | vl::Glyph | `[inline]`
setLeft(int left) | vl::Glyph | `[inline]`
setObjectName(const char *name) | vl::Object | `[inline]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
setS0(float s0) | vl::Glyph | `[inline]`
setS1(float s1) | vl::Glyph | `[inline]`
setT0(float t0) | vl::Glyph | `[inline]`
setT1(float t1) | vl::Glyph | `[inline]`
setTextureHandle(unsigned int handle) | vl::Glyph | `[inline]`
setTop(int top) | vl::Glyph | `[inline]`
setWidth(int width) | vl::Glyph | `[inline]`
t0() const | vl::Glyph | `[inline]`
t1() const | vl::Glyph | `[inline]`
textureHandle() const | vl::Glyph | `[inline]`
top() const | vl::Glyph | `[inline]`
width() const | vl::Glyph | `[inline]`
~Glyph() | vl::Glyph |
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:44:35.
Permission is granted to use this page to write and publish articles regarding Visualization Library.