# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlGraphics/RenderQueueSorter.hpp File Reference

`#include <vlGraphics/RenderToken.hpp>`

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## Classes

class | vl::RenderQueueSorter
| The RenderQueueSorter class is the abstract base class of all the algorithms used to sort a set of RenderToken. More...
class | vl::RenderQueueSorterByShader
| Sorts the RenderTokens by their Shader pointer. More...
class | vl::RenderQueueSorterByRenderable
| Sorts the RenderTokens by their Renderable pointer. More...
class | vl::RenderQueueSorterBasic
| Sorts the RenderTokens by their Effect rank -> Actor rank -> Shader pointer -> Renderable pointer. More...
class | vl::RenderQueueSorterStandard
| Implements the default RenderQueueSorter. More...
class | vl::RenderQueueSorterOcclusion
| Implements a RenderQueueSorter that maximizes the z-buffer test efficiency as much as possible. More...
class | vl::RenderQueueSorterAggressive
| Sorts the RenderTokens by Effect rank -> Actor rank -> blending on/off -> Z distance form the Camera -> GLSL program -> render state set -> enable set -> texture set -> light set -> Shader pointer -> Renderable pointer. More...

## Namespaces

namespace | vl

| Visualization Library namespace.

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:43:52.
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