# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

[Home] [Tutorials] [All Classes] [Grouped Classes]

Here is a list of all class members with links to the classes they belong to:

### - b -

- b() : vl::Vector3< T_Scalar > , vl::Vector4< T_Scalar > , vl::TriangleIterator , vl::TriangleIteratorAbstract , vl::Vector4< T_Scalar > , vl::TriangleIteratorIndexed< TArray > , vl::TriangleIteratorDirect
- b2 : vl::PolygonSimplifier::QErr
- back() : vl::Collection< T >
- backAmbient() : vl::Material
- backDiffuse() : vl::Material
- backEmission() : vl::Material
- backFace() : vl::PolygonMode
- backgroundColor() : vl::CoreText , vl::Text
- backgroundEnabled() : vl::CoreText , vl::Text
- backShininess() : vl::Material
- backSpecular() : vl::Material
- ballAndStickStyle() : vl::Molecule
- baseVertex() : vl::DrawElementsBase , vl::DrawRangeElementsBase , vl::TriangleIteratorIndexed< TArray >
- baseVertices() : vl::MultiDrawElementsBase
- bc : vl::PolygonSimplifier::QErr
- bd : vl::PolygonSimplifier::QErr
- begin() : vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type >
- BezierPatch() : vl::BezierPatch
- BezierSurface() : vl::BezierSurface
- Billboard() : vl::Billboard
- binary() : vl::PlyLoader
- bindActor() : vl::MorphingCallback , vl::RaycastVolume , vl::SlicedVolume
- bindAttachment() : vl::FBOAbstractAttachment , vl::FBORenderbufferAttachment , vl::FBOTexture1DAttachment , vl::FBOTexture2DAttachment , vl::FBOTextureAttachment , vl::FBOTexture3DAttachment , vl::FBOTextureLayerAttachment
- bindAttribLocation() : vl::GLSLProgram
- bindDrawBuffers() : vl::Framebuffer
- bindFragDataLocation() : vl::GLSLProgram
- bindFramebuffer() : vl::Framebuffer , vl::FramebufferObject
- bindManipulators() : vl::Applet
- bindMaterials() : vl::DaeLoader
- bindReadBuffer() : vl::Framebuffer
- bindTransform() : vl::Camera , vl::ClipPlane , vl::Light
- bindVAS() : vl::OpenGLContext
- bits : vl::half
- bitsPerPixel() : vl::Image , vl::OpenGLContextFormat
- blendColor() : vl::BlendColor
- BlendColor() : vl::BlendColor
- BlendEquation() : vl::BlendEquation
- blendFrames() : vl::MorphingCallback
- BlendFunc() : vl::BlendFunc
- blendU() : vl::ObjTexture
- blendV() : vl::ObjTexture
- Blinn : vl::Dae::TechniqueCOMMON
- BlitFramebuffer() : vl::BlitFramebuffer
- blue() : vl::ColorMask
- blueBias() : vl::PixelTransfer
- blueScale() : vl::PixelTransfer
- bm() : vl::ObjTexture
- boilingPoint() : vl::AtomInfo
- Bond() : vl::Bond
- bond() : vl::Molecule
- bondCount() : vl::Molecule
- bondDetail() : vl::Molecule
- bonds() : vl::Molecule
- bondToActorMap() : vl::Molecule
- bondType() : vl::Bond
- Bool : vl::VLXValue
- Boolean : vl::VLTToken
- bootstrap() : vl::RingExtractor
- border() : vl::Texture::SetupParams , vl::Texture
- borderColor() : vl::CoreText , vl::Text , vl::TexParameter
- borderEnabled() : vl::CoreText , vl::Text
- bottom() : vl::Rect< T > , vl::Camera
- bottomLeft() : vl::RectI , vl::Volume , vl::RectF
- boundaryOnly() : vl::Tessellator
- boundingBox() : vl::Actor , vl::SceneManager , vl::Renderable
- boundingBoxSafe() : vl::Actor
- boundingRect() : vl::CoreText , vl::Text , vl::CoreText , vl::Text
- boundingRectTransformed() : vl::Text
- boundingSphere() : vl::Actor , vl::Renderable , vl::SceneManager
- boundingSphereSafe() : vl::Actor
- boundsDirty() : vl::Renderable , vl::Actor , vl::SceneManager
- boundsUpdateTick() : vl::Renderable
- boundTransform() : vl::ClipPlane , vl::Camera , vl::Light
- box() : vl::RaycastVolume , vl::SlicedVolume
- boxEffect() : vl::VolumePlot
- Buffer() : vl::Buffer
- buffer() : vl::MemoryFile
- BufferedStream() : vl::BufferedStream< Element_Type, Chunk_Size >
- bufferEmpty() : vl::BufferedStream< Element_Type, Chunk_Size >
- bufferMask() : vl::BlitFramebuffer
- bufferObject() : vl::Texture , vl::Texture::SetupParams , vl::Texture , vl::Texture::SetupParams
- BufferObject() : vl::BufferObject
- bufferObject() : vl::ArrayAbstract
- BufferObject() : vl::BufferObject
- bufferObjectPointerVector() : vl::MultiDrawElements< arr_type >
- bug() : vl::Log
- buildKdTree() : vl::ActorKdTree
- byteAlignment() : vl::Image
- byteCountBufferObject() : vl::BufferObject
- bytesPerVector() : vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type >
- bytesUsed() : vl::Buffer , vl::ArrayAbstract

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:44:00.
Permission is granted to use this page to write and publish articles regarding Visualization Library.