# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::SceneManagerActorKdTree Member List

This is the complete list of members for vl::SceneManagerActorKdTree, including all inherited members.

as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
boundingBox() const | vl::SceneManager | `[inline]`
boundingSphere() const | vl::SceneManager | `[inline]`
boundsDirty() const | vl::SceneManager | `[inline]`
computeBounds() | vl::SceneManager | `[virtual]`
cullingEnabled() const | vl::SceneManager | `[inline]`
decReference() | vl::Object | `[inline]`
enableMask() const | vl::SceneManager | `[inline]`
extractActors(ActorCollection &list) | vl::SceneManagerBVH< ActorKdTree > | `[inline, virtual]`
extractVisibleActors(ActorCollection &list, const Camera *camera) | vl::SceneManagerBVH< ActorKdTree > | `[inline, virtual]`
incReference() const | vl::Object | `[inline]`
isEnabled(Actor *a) const | vl::SceneManager |
mAABB | vl::SceneManager | `[protected]`
mAutomaticDelete | vl::Object | `[protected]`
mBoundingVolumeTree | vl::SceneManagerBVH< ActorKdTree > | `[protected]`
mBoundsDirty | vl::SceneManager | `[protected]`
mCullingEnabled | vl::SceneManager | `[protected]`
mEnableMask | vl::SceneManager | `[protected]`
mObjectName | vl::Object | `[protected]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[mutable, protected]`
mSphere | vl::SceneManager | `[protected]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
operator=(const Object &other) | vl::Object | `[inline]`
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
SceneManager() | vl::SceneManager |
SceneManagerActorKdTree() | vl::SceneManagerActorKdTree | `[inline]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setBoundingBox(const AABB &bbox) | vl::SceneManager | `[inline]`
setBoundingSphere(const Sphere &sphere) | vl::SceneManager | `[inline]`
setBoundsDirty(bool dirty) | vl::SceneManager | `[inline]`
setCullingEnabled(bool enable) | vl::SceneManager | `[inline]`
setEnableMask(unsigned int enabled) | vl::SceneManager | `[inline]`
setObjectName(const char *name) | vl::Object | `[inline]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
setTree(ActorKdTree *bbh) | vl::SceneManagerBVH< ActorKdTree > | `[inline]`
tree() const | vl::SceneManagerBVH< ActorKdTree > | `[inline]`
tree() | vl::SceneManagerBVH< ActorKdTree > | `[inline]`
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:44:50.
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