# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

[Home] [Tutorials] [All Classes] [Grouped Classes]

# vl::TriangleIteratorMulti< TArray > Member List

This is the complete list of members for vl::TriangleIteratorMulti< TArray >, including all inherited members.

a() const | vl::TriangleIteratorIndexed< TArray > | `[inline, virtual]`
as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
b() const | vl::TriangleIteratorIndexed< TArray > | `[inline, virtual]`
baseVertex() const | vl::TriangleIteratorIndexed< TArray > | `[inline]`
c() const | vl::TriangleIteratorIndexed< TArray > | `[inline, virtual]`
decReference() | vl::Object | `[inline]`
hasNext() const | vl::TriangleIteratorMulti< TArray > | `[inline, virtual]`
incReference() const | vl::Object | `[inline]`
initialize() | vl::TriangleIteratorMulti< TArray > | `[inline]`
vl::TriangleIteratorIndexed::initialize(int start=0, int end=-1) | vl::TriangleIteratorIndexed< TArray > | `[inline]`
mAutomaticDelete | vl::Object | `[protected]`
mCurPrim | vl::TriangleIteratorMulti< TArray > | `[protected]`
mObjectName | vl::Object | `[protected]`
mpBaseVertices | vl::TriangleIteratorMulti< TArray > | `[protected]`
mpCountVector | vl::TriangleIteratorMulti< TArray > | `[protected]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[mutable, protected]`
mStart | vl::TriangleIteratorMulti< TArray > | `[protected]`
next() | vl::TriangleIteratorMulti< TArray > | `[inline, virtual]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
operator=(const Object &other) | vl::Object | `[inline]`
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setBaseVertex(int base_vert) | vl::TriangleIteratorIndexed< TArray > | `[inline]`
setObjectName(const char *name) | vl::Object | `[inline]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
TriangleIteratorIndexed() | vl::TriangleIteratorIndexed< TArray > | `[inline]`
TriangleIteratorIndexed(const TArray *idx_array, EPrimitiveType prim_type, int base_vert, bool prim_restart_on, unsigned int prim_restart_idx) | vl::TriangleIteratorIndexed< TArray > | `[inline]`
TriangleIteratorMulti(const std::vector< GLint > *p_base_vertices, const std::vector< GLsizei > *p_count_vector, const TArray *idx_array, EPrimitiveType prim_type, bool prim_restart_on, int prim_restart_idx) | vl::TriangleIteratorMulti< TArray > | `[inline]`
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2011.09.1162 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu Jan 26 2012 00:44:55.
Permission is granted to use this page to write and publish articles regarding Visualization Library.