Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::Portal Member List

This is the complete list of members for vl::Portal, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
computeNormal()vl::Portal [protected]
decReference()vl::Object [inline]
geometry()vl::Portal [inline]
geometry() const vl::Portal [inline]
incReference() const vl::Object [inline]
isOpen() const vl::Portal [inline]
mAutomaticDeletevl::Object [protected]
mIsOpenvl::Portal [protected]
mNormalvl::Portal [protected]
mObjectNamevl::Object [protected]
mPortalGeometryvl::Portal [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mTargetSectorvl::Portal [protected]
mVisitTickvl::Portal [protected]
normal() const vl::Portal [inline, protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
Portal()vl::Portal [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
SceneManagerPortals classvl::Portal [friend]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setIsOpen(bool is_open)vl::Portal [inline]
setNormal(const fvec3 &n)vl::Portal [inline, protected]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setTargetSector(Sector *sector)vl::Portal [inline]
targetSector()vl::Portal [inline]
targetSector() const vl::Portal [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Tue Sep 27 2011 15:20:29.
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