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A depth renderbuffer to be attached to a FBORenderTarget. More...
#include <FramebufferObject.hpp>
Public Member Functions | |
| virtual const char * | className () |
| Returns the name of the class. | |
| FBODepthBufferAttachment (EDepthBufferFormat type) | |
| Constructor. | |
| void | setType (EDepthBufferFormat type) |
| The type to specify when allocating the renderbuffer storage. | |
| EDepthBufferFormat | type () const |
| The type to specify when allocating the renderbuffer storage. | |
Protected Member Functions | |
| virtual int | internalType () |
Protected Attributes | |
| EDepthBufferFormat | mType |
A depth renderbuffer to be attached to a FBORenderTarget.
Definition at line 215 of file FramebufferObject.hpp.
| vl::FBODepthBufferAttachment::FBODepthBufferAttachment | ( | EDepthBufferFormat | type ) | [inline] |
Constructor.
Definition at line 221 of file FramebufferObject.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
| virtual const char* vl::FBODepthBufferAttachment::className | ( | ) | [inline, virtual] |
Returns the name of the class.
Reimplemented from vl::FBORenderbufferAttachment.
Definition at line 218 of file FramebufferObject.hpp.
| void vl::FBODepthBufferAttachment::setType | ( | EDepthBufferFormat | type ) | [inline] |
The type to specify when allocating the renderbuffer storage.
Definition at line 228 of file FramebufferObject.hpp.
| EDepthBufferFormat vl::FBODepthBufferAttachment::type | ( | ) | const [inline] |
The type to specify when allocating the renderbuffer storage.
Definition at line 231 of file FramebufferObject.hpp.
| virtual int vl::FBODepthBufferAttachment::internalType | ( | ) | [inline, protected, virtual] |
Implements vl::FBORenderbufferAttachment.
Definition at line 234 of file FramebufferObject.hpp.
Definition at line 237 of file FramebufferObject.hpp.