Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
[Home] [Tutorials] [All Classes] [Grouped Classes] |
RenderState wrapping the OpenGL function glColorMask(), see also http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
| ColorMask (bool red=true, bool green=true, bool blue=true, bool alpha=true) | |
| virtual const char * | className () |
| Returns the name of the class. | |
| virtual ERenderState | type () const |
| virtual void | apply (const Camera *, OpenGLContext *ctx) const |
| The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
| void | set (bool red, bool green, bool blue, bool alpha) |
| void | setRed (bool red) |
| void | setGreen (bool green) |
| void | setBlue (bool blue) |
| void | setAlpha (bool alpha) |
| bool | red () const |
| bool | green () const |
| bool | blue () const |
| bool | alpha () const |
Protected Attributes | |
| bool | mRed |
| bool | mGreen |
| bool | mBlue |
| bool | mAlpha |
RenderState wrapping the OpenGL function glColorMask(), see also http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml for more information.
Definition at line 945 of file Shader.hpp.
| vl::ColorMask::ColorMask | ( | bool | red = true, |
| bool | green = true, |
||
| bool | blue = true, |
||
| bool | alpha = true |
||
| ) | [inline] |
Definition at line 948 of file Shader.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
| virtual const char* vl::ColorMask::className | ( | ) | [inline, virtual] |
Returns the name of the class.
Reimplemented from vl::RenderState.
Definition at line 952 of file Shader.hpp.
| virtual ERenderState vl::ColorMask::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 953 of file Shader.hpp.
References vl::RS_ColorMask.
| void ColorMask::apply | ( | const Camera * | camera, |
| OpenGLContext * | ctx | ||
| ) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 568 of file Shader.cpp.
References mAlpha, mBlue, mGreen, mRed, and VL_CHECK_OGL.
| void vl::ColorMask::set | ( | bool | red, |
| bool | green, | ||
| bool | blue, | ||
| bool | alpha | ||
| ) | [inline] |
Definition at line 955 of file Shader.hpp.
| void vl::ColorMask::setRed | ( | bool | red ) | [inline] |
Definition at line 956 of file Shader.hpp.
| void vl::ColorMask::setGreen | ( | bool | green ) | [inline] |
Definition at line 957 of file Shader.hpp.
| void vl::ColorMask::setBlue | ( | bool | blue ) | [inline] |
Definition at line 958 of file Shader.hpp.
| void vl::ColorMask::setAlpha | ( | bool | alpha ) | [inline] |
Definition at line 959 of file Shader.hpp.
| bool vl::ColorMask::red | ( | ) | const [inline] |
Definition at line 960 of file Shader.hpp.
| bool vl::ColorMask::green | ( | ) | const [inline] |
Definition at line 961 of file Shader.hpp.
| bool vl::ColorMask::blue | ( | ) | const [inline] |
Definition at line 962 of file Shader.hpp.
| bool vl::ColorMask::alpha | ( | ) | const [inline] |
Definition at line 963 of file Shader.hpp.
bool vl::ColorMask::mRed [protected] |
Definition at line 965 of file Shader.hpp.
Referenced by apply().
bool vl::ColorMask::mGreen [protected] |
Definition at line 966 of file Shader.hpp.
Referenced by apply().
bool vl::ColorMask::mBlue [protected] |
Definition at line 967 of file Shader.hpp.
Referenced by apply().
bool vl::ColorMask::mAlpha [protected] |
Definition at line 968 of file Shader.hpp.
Referenced by apply().