Here is a list of all class members with links to the classes they belong to:
- i -
- id()
: vl::Atom
, vl::Bond
, vl::Molecule
- ignoreNextMouseMoveEvent()
: vl::OpenGLContext
- illum()
: vl::ObjMaterial
- image()
: vl::ReadPixels
- Image()
: vl::Image
- image()
: vl::ReadPixels
, vl::Texture::SetupParams
, vl::DrawPixels::Pixels
, vl::VectorGraphics
, vl::DrawPixels::Pixels
- Image()
: vl::Image
- imageBuffer()
: vl::Image
- imagePath()
: vl::Texture::SetupParams
- ImagePBO()
: vl::ImagePBO
- imfchan()
: vl::ObjTexture
- incidentBonds()
: vl::Molecule
- incidentTriangle()
: vl::PolygonSimplifier::Vertex
- incidentTrianglesCount()
: vl::PolygonSimplifier::Vertex
- includes()
: vl::Sphere
- incReference()
: vl::Object
- incrementRenderTick()
: vl::RendererAbstract
- index()
: vl::IndexIteratorAbstract
, vl::IndexIterator
- indexIterator()
: vl::DrawArrays
, vl::DrawCall
, vl::DrawElements< Tgltype, arr_type >
, vl::DrawRangeElements< index_type, Tgltype, arr_type >
, vl::MultiDrawElements< Tgltype, arr_type >
- IndexIterator()
: vl::IndexIterator
- IndexIteratorAbstract()
: vl::IndexIteratorAbstract
- IndexIteratorDrawArrays()
: vl::IndexIteratorDrawArrays
- IndexIteratorElements()
: vl::IndexIteratorElements< TArray >
- indexOffset()
: vl::PixelTransfer
- indexShift()
: vl::PixelTransfer
- indices()
: vl::DrawElements< Tgltype, arr_type >
, vl::DrawRangeElements< index_type, Tgltype, arr_type >
, vl::MultiDrawElements< Tgltype, arr_type >
- infinity()
: vl::half
- info()
: vl::Log
- infoLog()
: vl::GLSLShader
, vl::GLSLProgram
- inherit()
: vl::ShaderNode
- init()
: vl::SayArg
, vl::VisualizationLibrary
, vl::ZippedDirectory
, vl::MorphingCallback
, vl::Terrain
- initCore()
: vl::VisualizationLibrary
- initDouble()
: vl::Uniform
- initEvent()
: vl::UIEventListener
, vl::Applet
, vl::GhostCameraManipulator
, vl::TrackballManipulator
- initFrom()
: vl::MorphingCallback
- initGLContext()
: vl::OpenGLContext
- initGLUTWindow()
: vlGLUT::GLUTWindow
- initialize()
: vl::Applet
, vl::IndexIterator
, vl::IndexIteratorDrawArrays
, vl::IndexIteratorElements< TArray >
, vl::SceneManagerPortals
, vl::TriangleIteratorIndexed< TArray >
, vl::TriangleIteratorDirect
, vl::TriangleIteratorMulti< TArray >
- initializeGL()
: vlQt4::Qt4Widget
- initKeymap()
: vlGLUT::GLUTWindow
- initMFCWindow()
: vlMFC::MFCWindow
- initQt4Widget()
: vlQt4::Qt4Widget
- initSDLWindow()
: vlSDL::SDLWindow
- initStorage()
: vl::FBORenderbufferAttachment
- initWin32GLContext()
: vlWin32::Win32Context
- initWin32GLWindow()
: vlWin32::Win32Window
- inputFile()
: vl::BufferedStream< Element_Type, Chunk_Size >
- insert()
: vl::Collection< T >
, vl::String
- insertActor()
: vl::ActorKdTree
- instances()
: vl::DrawArrays
, vl::DrawCall
, vl::DrawElementsBase
- intData()
: vl::Uniform
- interlineSpacing()
: vl::Text
- internalFormat()
: vl::Texture
- internalType()
: vl::FBORenderbufferAttachment
, vl::FBOColorBufferAttachment
, vl::FBODepthBufferAttachment
, vl::FBOStencilBufferAttachment
, vl::FBODepthStencilBufferAttachment
- interpolator()
: vl::LinearInterpolatorDVec3
, vl::LinearInterpolatorDVec2
, vl::LinearInterpolatorDVec4
, vl::LinearInterpolatorDouble
- Interpolator()
: vl::Interpolator
- interpolator()
: vl::LinearInterpolatorFVec2
, vl::CatmullRomInterpolatorFVec4
, vl::CatmullRomInterpolatorFVec3
, vl::LinearInterpolatorFVec4
, vl::CatmullRomInterpolatorFVec3
, vl::CatmullRomInterpolatorFVec2
, vl::CatmullRomInterpolatorFloat
, vl::CatmullRomInterpolatorDVec4
, vl::CatmullRomInterpolatorDVec3
, vl::CatmullRomInterpolatorDVec2
, vl::CatmullRomInterpolatorDouble
, vl::LinearInterpolatorFVec4
, vl::LinearInterpolatorFVec3
, vl::LinearInterpolatorFVec2
, vl::LinearInterpolatorFloat
, vl::LinearInterpolatorDVec4
- intersect()
: vl::RayIntersector
- intersected()
: vl::Rect< T >
- intersectGeometry()
: vl::RayIntersector
- intersectionPoint()
: vl::RayIntersection
- intersections()
: vl::RayIntersector
- intersects()
: vl::AABB
- intersectTriangle()
: vl::RayIntersector
- invalidateCache()
: vl::DepthSortCallback
- inverseViewMatrix()
: vl::Camera
- invert()
: vl::Matrix2< T_Scalar >
, vl::Matrix3< T_Scalar >
, vl::Matrix4< T_Scalar >
, vl::SampleCoverage
- isAdjacentVertex()
: vl::PolygonSimplifier::Vertex
- isAtomAdjacent()
: vl::Atom
- isCleanState()
: vl::OpenGLContext
- isCompatible()
: vl::OpenGLContext
- isCompressedFormat()
: vl::Texture
, vl::Image
- isCoreInitialized()
: vl::VisualizationLibrary
- isCorrupted()
: vl::ZippedDirectory
- isCrease()
: vl::EdgeExtractor::Edge
- isCubemap()
: vl::Image
- isdenorm()
: vl::half
- isDepthTexture()
: vl::Texture
- isDisplayListEnabled()
: vl::Renderable
- isEnabled()
: vl::EnableSet
, vl::ActorEventCallback
, vl::Renderer
, vl::DrawCall
, vl::RenderingAbstract
, vl::ShaderAnimator
, vl::UIEventListener
, vl::RenderEventCallback
, vl::SceneManager
, vl::Shader
- isEnd()
: vl::IndexIteratorAbstract
, vl::IndexIterator
, vl::TriangleIteratorIndexed< TArray >
, vl::IndexIteratorElements< TArray >
, vl::TriangleIteratorAbstract
, vl::TriangleIteratorMulti< TArray >
, vl::TriangleIteratorDirect
, vl::IndexIteratorDrawArrays
, vl::TriangleIterator
- isExtensionSupported()
: vl::OpenGLContext
- isGraphicsInitialized()
: vl::VisualizationLibrary
- isIdentity()
: vl::Matrix2< T_Scalar >
, vl::Matrix4< T_Scalar >
, vl::Matrix3< T_Scalar >
- isIncidentTriangle()
: vl::PolygonSimplifier::Vertex
- isinf()
: vl::half
- isinf_neg()
: vl::half
- isinf_pos()
: vl::half
- isInitialized()
: vl::OpenGLContext
- isInside()
: vl::AABB
- isKeyPressed()
: vl::OpenGLContext
- isLocked()
: vl::IMutex
- isNaN()
: vl::half
- isNull()
: vl::Rect< T >
, vl::Matrix2< T_Scalar >
, vl::Vector4< T_Scalar >
, vl::Matrix3< T_Scalar >
, vl::AABB
, vl::Matrix4< T_Scalar >
, vl::Vector3< T_Scalar >
, vl::Vector2< T_Scalar >
, vl::Sphere
- isOccludee()
: vl::Actor
- isOpen()
: vl::MemoryFile
, vl::VirtualFile
, vl::ZippedFile
, vl::DiskFile
, vl::GZipCodec
, vl::Portal
- isosurfaceActor()
: vl::VolumePlot
- isosurfaceEffect()
: vl::VolumePlot
- isosurfaceGeometry()
: vl::VolumePlot
- isOutside()
: vl::Plane
- isPoint()
: vl::AABB
, vl::Rect< T >
, vl::Sphere
- isPointInside()
: vl::Viewport
- isProtected()
: vl::PolygonSimplifier::Vertex
- isStarted()
: vl::Time
- isValid()
: vl::Image
, vl::Texture
- isVBODirty()
: vl::Renderable
, vl::ArrayAbstract
- isZero()
: vl::half
- ITransform()
: vl::ITransform