Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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Public Member Functions | Protected Attributes

vl::UniformSet Class Reference

A set of Uniform objects managed by a Shader. More...

#include <UniformSet.hpp>

Inheritance diagram for vl::UniformSet:
vl::Object

List of all members.

Public Member Functions

virtual const char * className ()
 Returns the name of the class.
 UniformSet ()
void setUniform (Uniform *uniform, bool check_for_doubles=true)
const std::vector< ref
< Uniform > > & 
uniforms () const
std::vector< ref< Uniform > > & uniforms ()
void eraseUniform (const std::string &name)
void eraseUniform (const Uniform *uniform)
void eraseAllUniforms ()
UniformgocUniform (const std::string &name)
UniformgetUniform (const std::string &name)
const UniformgetUniform (const std::string &name) const

Protected Attributes

std::vector< ref< Uniform > > mUniforms

Detailed Description

A set of Uniform objects managed by a Shader.

See also:
Shader, Effect, Actor

Definition at line 50 of file UniformSet.hpp.


Constructor & Destructor Documentation

vl::UniformSet::UniformSet (  ) [inline]

Definition at line 54 of file UniformSet.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual const char* vl::UniformSet::className (  ) [inline, virtual]

Returns the name of the class.

Reimplemented from vl::Object.

Definition at line 53 of file UniformSet.hpp.

void UniformSet::setUniform ( Uniform uniform,
bool  check_for_doubles = true 
)

Definition at line 37 of file UniformSet.cpp.

References mUniforms, vl::Uniform::name(), and VL_CHECK.

Referenced by vl::Actor::setUniform().

const std::vector< ref<Uniform> >& vl::UniformSet::uniforms (  ) const [inline]
std::vector< ref<Uniform> >& vl::UniformSet::uniforms (  ) [inline]

Definition at line 65 of file UniformSet.hpp.

void UniformSet::eraseUniform ( const std::string &  name )

Definition at line 56 of file UniformSet.cpp.

References mUniforms.

Referenced by vl::Actor::eraseUniform().

void UniformSet::eraseUniform ( const Uniform uniform )

Definition at line 66 of file UniformSet.cpp.

References mUniforms.

void vl::UniformSet::eraseAllUniforms (  ) [inline]

Definition at line 71 of file UniformSet.hpp.

Referenced by vl::Actor::eraseAllUniforms().

Uniform * UniformSet::gocUniform ( const std::string &  name )

Definition at line 76 of file UniformSet.cpp.

References vl::ref< T >::get(), and mUniforms.

Referenced by vl::Actor::gocUniform().

Uniform * UniformSet::getUniform ( const std::string &  name )

Definition at line 87 of file UniformSet.cpp.

References mUniforms.

Referenced by vl::Actor::getUniform().

const Uniform * UniformSet::getUniform ( const std::string &  name ) const

Definition at line 95 of file UniformSet.cpp.

References mUniforms.


Member Data Documentation

std::vector< ref<Uniform> > vl::UniformSet::mUniforms [protected]

Definition at line 80 of file UniformSet.hpp.

Referenced by eraseUniform(), getUniform(), gocUniform(), and setUniform().


The documentation for this class was generated from the following files:

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:47.
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