Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::RenderStateSet Member List

This is the complete list of members for vl::RenderStateSet, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
className()vl::RenderStateSet [inline, virtual]
decReference()vl::Object [inline]
eraseAllRenderStates()vl::RenderStateSet [inline]
eraseRenderState(ERenderState type)vl::RenderStateSet
glslProgram() const vl::RenderStateSet [inline]
glslProgram()vl::RenderStateSet [inline]
incReference()vl::Object [inline]
mAutomaticDeletevl::Object [protected]
mGLSLProgramvl::RenderStateSet [protected]
mObjectNamevl::Object [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [protected]
mRenderStatesvl::RenderStateSet [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
renderState(ERenderState type)vl::RenderStateSet
renderState(ERenderState type) const vl::RenderStateSet
renderStates() const vl::RenderStateSet [inline]
RenderStateSet()vl::RenderStateSet [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setObjectName(const std::string &name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setRenderState(RenderState *renderstate)vl::RenderStateSet
~Object()vl::Object [protected, virtual]

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:45.
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