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The RenderQueueSorter class is the abstract base class of all the algorithms used to sort a set of RenderToken. More...
#include <RenderQueueSorter.hpp>
Public Member Functions | |
| virtual const char * | className () |
| Returns the name of the class. | |
| RenderQueueSorter () | |
| virtual bool | operator() (const RenderToken *a, const RenderToken *b) const =0 |
| virtual bool | confirmZCameraDistanceNeed (const RenderToken *) const =0 |
| virtual bool | mightNeedZCameraDistance () const =0 |
The RenderQueueSorter class is the abstract base class of all the algorithms used to sort a set of RenderToken.
Definition at line 45 of file RenderQueueSorter.hpp.
| vl::RenderQueueSorter::RenderQueueSorter | ( | ) | [inline] |
Definition at line 49 of file RenderQueueSorter.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
| virtual const char* vl::RenderQueueSorter::className | ( | ) | [inline, virtual] |
Returns the name of the class.
Reimplemented from vl::Object.
Reimplemented in vl::RenderQueueSorterByShader, vl::RenderQueueSorterByRenderable, vl::RenderQueueSorterBasic, vl::RenderQueueSorterStandard, vl::RenderQueueSorterOcclusion, and vl::RenderQueueSorterAggressive.
Definition at line 48 of file RenderQueueSorter.hpp.
| virtual bool vl::RenderQueueSorter::operator() | ( | const RenderToken * | a, |
| const RenderToken * | b | ||
| ) | const [pure virtual] |
| virtual bool vl::RenderQueueSorter::confirmZCameraDistanceNeed | ( | const RenderToken * | ) | const [pure virtual] |
| virtual bool vl::RenderQueueSorter::mightNeedZCameraDistance | ( | ) | const [pure virtual] |
Implemented in vl::RenderQueueSorterByShader, vl::RenderQueueSorterByRenderable, vl::RenderQueueSorterStandard, vl::RenderQueueSorterOcclusion, and vl::RenderQueueSorterAggressive.
Referenced by vl::RenderQueue::sort().