Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::PolygonStipple Class Reference

RenderState wrapping the OpenGL function glPolygonStipple(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::PolygonStipple:
vl::RenderState vl::Object

List of all members.

Public Member Functions

 PolygonStipple ()
 PolygonStipple (const unsigned char *mask)
virtual const char * className ()
 Returns the name of the class.
virtual ERenderState type () const
virtual void apply (const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (const unsigned char *mask)
const unsigned char * mask () const

Protected Attributes

unsigned char mMask [32 *32/8]

Detailed Description

RenderState wrapping the OpenGL function glPolygonStipple(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml for more information.

See also:
Shader, Effect, Actor, vl::EN_POLYGON_STIPPLE

Definition at line 720 of file Shader.hpp.


Constructor & Destructor Documentation

PolygonStipple::PolygonStipple (  )

Definition at line 465 of file Shader.cpp.

References mMask, and VL_DEBUG_SET_OBJECT_NAME.

PolygonStipple::PolygonStipple ( const unsigned char *  mask )

Definition at line 471 of file Shader.cpp.

References mask(), and VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual const char* vl::PolygonStipple::className (  ) [inline, virtual]

Returns the name of the class.

Reimplemented from vl::RenderState.

Definition at line 725 of file Shader.hpp.

virtual ERenderState vl::PolygonStipple::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 726 of file Shader.hpp.

References vl::RS_PolygonStipple.

void PolygonStipple::apply ( const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 482 of file Shader.cpp.

References mask(), and VL_CHECK_OGL.

void PolygonStipple::set ( const unsigned char *  mask )

Definition at line 477 of file Shader.cpp.

References mMask.

const unsigned char* vl::PolygonStipple::mask (  ) const [inline]

Definition at line 729 of file Shader.hpp.

Referenced by apply(), and PolygonStipple().


Member Data Documentation

unsigned char vl::PolygonStipple::mMask[32 *32/8] [protected]

Definition at line 731 of file Shader.hpp.

Referenced by PolygonStipple(), and set().


The documentation for this class was generated from the following files:

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:46.
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