Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::PolygonOffset Class Reference

RenderState wrapping the OpenGL function glPolygonOffset(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonOffset.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::PolygonOffset:
vl::RenderState vl::Object

List of all members.

Public Member Functions

 PolygonOffset ()
virtual const char * className ()
 Returns the name of the class.
virtual ERenderState type () const
 PolygonOffset (float factor, float units)
virtual void apply (const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (float factor, float units)
void setFactor (float factor)
void setUnits (float units)
float factor () const
float units () const

Protected Attributes

float mFactor
float mUnits

Detailed Description

RenderState wrapping the OpenGL function glPolygonOffset(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonOffset.xml for more information.

See also:
Shader, Effect, Actor, vl::EN_POLYGON_OFFSET_FILL, vl::EN_POLYGON_OFFSET_LINE, vl::EN_POLYGON_OFFSET_POINT

Definition at line 607 of file Shader.hpp.


Constructor & Destructor Documentation

vl::PolygonOffset::PolygonOffset (  ) [inline]

Definition at line 610 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.

vl::PolygonOffset::PolygonOffset ( float  factor,
float  units 
) [inline]

Definition at line 616 of file Shader.hpp.


Member Function Documentation

virtual const char* vl::PolygonOffset::className (  ) [inline, virtual]

Returns the name of the class.

Reimplemented from vl::RenderState.

Definition at line 614 of file Shader.hpp.

virtual ERenderState vl::PolygonOffset::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 615 of file Shader.hpp.

References vl::RS_PolygonOffset.

void PolygonOffset::apply ( const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 430 of file Shader.cpp.

References mFactor, mUnits, and VL_CHECK_OGL.

void vl::PolygonOffset::set ( float  factor,
float  units 
) [inline]

Definition at line 618 of file Shader.hpp.

void vl::PolygonOffset::setFactor ( float  factor ) [inline]

Definition at line 619 of file Shader.hpp.

void vl::PolygonOffset::setUnits ( float  units ) [inline]

Definition at line 620 of file Shader.hpp.

float vl::PolygonOffset::factor (  ) const [inline]

Definition at line 621 of file Shader.hpp.

float vl::PolygonOffset::units (  ) const [inline]

Definition at line 622 of file Shader.hpp.


Member Data Documentation

float vl::PolygonOffset::mFactor [protected]

Definition at line 624 of file Shader.hpp.

Referenced by apply().

float vl::PolygonOffset::mUnits [protected]

Definition at line 625 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:46.
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