Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::PolygonMode Class Reference

RenderState wrapping the OpenGL function glPolygonMode(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::PolygonMode:
vl::RenderState vl::Object

List of all members.

Public Member Functions

 PolygonMode (EPolygonMode frontface=PM_FILL, EPolygonMode backface=PM_FILL)
virtual const char * className ()
 Returns the name of the class.
virtual ERenderState type () const
virtual void apply (const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (EPolygonMode frontface, EPolygonMode backface)
void setFrontFace (EPolygonMode frontface)
void setBackFace (EPolygonMode backface)
EPolygonMode frontFace () const
EPolygonMode backFace () const

Protected Attributes

EPolygonMode mFrontFace
EPolygonMode mBackFace

Detailed Description

RenderState wrapping the OpenGL function glPolygonMode(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml for more information.

See also:
Shader, Effect, Actor

Definition at line 323 of file Shader.hpp.


Constructor & Destructor Documentation

vl::PolygonMode::PolygonMode ( EPolygonMode  frontface = PM_FILL,
EPolygonMode  backface = PM_FILL 
) [inline]

Definition at line 326 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual const char* vl::PolygonMode::className (  ) [inline, virtual]

Returns the name of the class.

Reimplemented from vl::RenderState.

Definition at line 330 of file Shader.hpp.

virtual ERenderState vl::PolygonMode::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 331 of file Shader.hpp.

References vl::RS_PolygonMode.

void PolygonMode::apply ( const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 262 of file Shader.cpp.

References mBackFace, mFrontFace, and VL_CHECK_OGL.

void vl::PolygonMode::set ( EPolygonMode  frontface,
EPolygonMode  backface 
) [inline]

Definition at line 333 of file Shader.hpp.

void vl::PolygonMode::setFrontFace ( EPolygonMode  frontface ) [inline]

Definition at line 334 of file Shader.hpp.

void vl::PolygonMode::setBackFace ( EPolygonMode  backface ) [inline]

Definition at line 335 of file Shader.hpp.

EPolygonMode vl::PolygonMode::frontFace (  ) const [inline]

Definition at line 336 of file Shader.hpp.

EPolygonMode vl::PolygonMode::backFace (  ) const [inline]

Definition at line 337 of file Shader.hpp.


Member Data Documentation

Definition at line 339 of file Shader.hpp.

Referenced by apply().

Definition at line 340 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:45.
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